I'm a versatile visual designer with a background in architecture, passionate about creating immersive and emotionally engaging 3D environments. I have experience in architectural visualization, model making, and visual storytelling, with a keen eye for color, light, and composition. I love crafting expressive spaces and objects that blend aesthetics with narrative. Currently, I'm expanding my skills in Unreal Engine and virtual environments, driven by my strong interest in the intersection of architecture, art, and animation. I enjoy collaborating with multidisciplinary teams and exploring new creative strategies.

Anna Tatarzynska

I'm a versatile visual designer with a background in architecture, passionate about creating immersive and emotionally engaging 3D environments. I have experience in architectural visualization, model making, and visual storytelling, with a keen eye for color, light, and composition. I love crafting expressive spaces and objects that blend aesthetics with narrative. Currently, I'm expanding my skills in Unreal Engine and virtual environments, driven by my strong interest in the intersection of architecture, art, and animation. I enjoy collaborating with multidisciplinary teams and exploring new creative strategies.

Available to hire

I’m a versatile visual designer with a background in architecture, passionate about creating immersive and emotionally engaging 3D environments. I have experience in architectural visualization, model making, and visual storytelling, with a keen eye for color, light, and composition. I love crafting expressive spaces and objects that blend aesthetics with narrative.

Currently, I’m expanding my skills in Unreal Engine and virtual environments, driven by my strong interest in the intersection of architecture, art, and animation. I enjoy collaborating with multidisciplinary teams and exploring new creative strategies.

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Language

Polish
Fluent
English
Advanced
Spanish; Castilian
Advanced
French
Beginner

Work Experience

Freelance at Sphereal Studio
June 1, 2024 - Present
Created 3D visualizations using client-provided or pre-built models, focusing on lighting, mood, and visual storytelling through composition and postproduction. Modeled furniture and small interior elements, customizing materials to enhance realism, detail, and consistency across scenes.
Architect at Fernando Menis
June 30, 2023 - July 14, 2025
Specialized in producing visual content for international architectural competitions, including conceptual visualizations, animations, and graphic materials for presentations. Collaborated with multidisciplinary teams from various countries, integrating diverse design approaches and creative strategies. Designed and rendered 3D models using Lumion, Rhino, Blender, SketchUp, and Adobe Photoshop, focusing on storytelling through light, composition, and narrative development. Prepared visual materials for marketing campaigns, social media, and exhibitions, enhancing the studio's public presence. Participated in client meetings, advising on interior design and material selection.

Education

MSc in Architecture at Bialystok University of Technology
January 1, 2015 - December 31, 2020
Erasmus+ at Universidad Politecnica de Cartagena
January 1, 2019 - December 31, 2019

Qualifications

Start in GIRLdev - Experience Design
September 1, 2024 - November 30, 2024
Developed skills in game design, 3D graphics and marketing, with an emphasis on crafting immersive experiences, including Unity programming and virtual reality applications.

Industry Experience

Real Estate & Construction, Media & Entertainment, Gaming, Professional Services, Education