David Zhu

Available to hire

Language

English
Fluent

Work Experience

Animator at Lightning Rod Games
July 1, 2017 - Present
Worked on projects including 'A Fold Apart' where I was responsible for all animations and rigging, and 'Neon Override' where I handled animations, VFX, rigging, and modeling for the game.
Animator/Rigger at Ubisoft Shanghai
September 30, 2016 - July 15, 2025
Contributed to various Ubisoft titles such as Assassin's Creed Empire and Syndicate by adding bones and painting weights. Animated animals for Ghost Recon Wildlands and Far Cry Primal. Worked on rigging and animating models for Rabbids Legend.
3D Ink Opera Animation Video Artist at Detao - iacc
January 31, 2015 - July 15, 2025
Handled motion capture cleanup, modeling, and rigging for 3D ink opera animation videos.
3D Animator at Swappz Interactive
July 31, 2013 - July 15, 2025
Animated different players and bosses' battle moves for the Power Ranger Megaforce videos.
Animator at Lightning Rod Games
July 1, 2017 - November 25, 2025
Created all animations and rigging for A Fold Apart, a multi-award-winning puzzle game; modeled, created and animated all character and environmental assets for Neon Override and other prototype games, including VFX and their integration. Collaborated with programmers and artists to ensure seamless animation performance in Unity.
Animator & Rigger at Ubisoft Shanghai
September 1, 2016 - September 1, 2016
Animated animals for AAA titles including Assassin’s Creed Empire, Assassin’s Creed Syndicate, Ghost Recon: Wildlands, and Far Cry Primal. Added bones, painted weights, and optimized rigs to meet in-engine performance requirements. Animated and rigged game and cinematic models for Rabbids Legend, ensuring consistency between animation and rendering pipelines.
Artist / Rigger at Detao – iacc – 3D
January 1, 2015 - January 1, 2015
Managed motion capture cleanup and model rigging for a stylized 3D opera animation project. Collaborated with a multidisciplinary team to merge traditional art and digital animation techniques.
3D Animator at Swappz Interactive
July 1, 2013 - July 1, 2013
Animated playable characters and bosses for Power Rangers Megaforce mobile game, focusing on dynamic battle sequences and player interactions.

Education

Bachelor of Applied Arts of Animation at Sheridan College
January 1, 2007 - December 31, 2011
Computer Animation at Sheridan College
January 1, 2012 - December 31, 2013
Graduate Certificate in Computer Animation at Sheridan College
September 1, 2012 - April 1, 2013
Bachelor of Applied Arts of Animation at Sheridan College
September 1, 2007 - April 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet