I am a motivated and passionate Concept Artist with a strong foundation in designing characters, environments, creatures, and props. With a First Class Honours degree in Games Art and Design from Norwich University of the Arts, I have an intermediate understanding of industry pipelines and tailor my work to suit studio styles. Skilled in both traditional and digital techniques, I am proficient in industry-standard software and work well under pressure to produce high-quality pieces efficiently and professionally. Throughout my studies and projects, I have participated in multiple game jams and personal world-building projects, developing a variety of character, creature, and mech designs. My experience includes collaboration, leadership, time management, and effective communication, with a track record of delivering work that meets briefs while adapting to feedback. Additionally, I have hands-on experience supervising workshops and coordinating production goals to meet deadlines and quality standards.

Ben Fullilove

I am a motivated and passionate Concept Artist with a strong foundation in designing characters, environments, creatures, and props. With a First Class Honours degree in Games Art and Design from Norwich University of the Arts, I have an intermediate understanding of industry pipelines and tailor my work to suit studio styles. Skilled in both traditional and digital techniques, I am proficient in industry-standard software and work well under pressure to produce high-quality pieces efficiently and professionally. Throughout my studies and projects, I have participated in multiple game jams and personal world-building projects, developing a variety of character, creature, and mech designs. My experience includes collaboration, leadership, time management, and effective communication, with a track record of delivering work that meets briefs while adapting to feedback. Additionally, I have hands-on experience supervising workshops and coordinating production goals to meet deadlines and quality standards.

Available to hire

I am a motivated and passionate Concept Artist with a strong foundation in designing characters, environments, creatures, and props. With a First Class Honours degree in Games Art and Design from Norwich University of the Arts, I have an intermediate understanding of industry pipelines and tailor my work to suit studio styles. Skilled in both traditional and digital techniques, I am proficient in industry-standard software and work well under pressure to produce high-quality pieces efficiently and professionally.

Throughout my studies and projects, I have participated in multiple game jams and personal world-building projects, developing a variety of character, creature, and mech designs. My experience includes collaboration, leadership, time management, and effective communication, with a track record of delivering work that meets briefs while adapting to feedback. Additionally, I have hands-on experience supervising workshops and coordinating production goals to meet deadlines and quality standards.

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Language

English
Fluent

Work Experience

Workshop Engineer at Diebold Nixdorf
September 30, 2024 - July 18, 2025
Worked collaboratively with a team of workshop engineers to meet weekly production targets. In 2024, supervised a team for a clientele, developing strong communication skills and ensured cooperation between engineering and warehouse teams to safely and efficiently move products. Developed key skills in time and space management to optimize production efficiency and meet shipping deadlines.
Workshop Engineer at Diebold Nixdorf
June 1, 2022 - September 12, 2023
Worked collaboratively in a team to meet set goals and weekly production targets. In 2024, supervised a team of engineers managing communication between teams to ensure safe and efficient product movement. Developed strong organisational skills in time and space management to optimize production efficiency and meet deadlines and shipping dates.

Education

BA in Games Art and Design at Norwich University of the Arts
January 1, 2022 - January 1, 2025
A-Levels at Shenley Brook End Sixth Form
January 1, 2019 - January 1, 2021

Qualifications

First Class Honours in Games Art and Design
January 11, 2030 - August 18, 2025
Head Boy
January 11, 2030 - August 18, 2025
Sixth Form Student Ambassador
January 11, 2030 - August 18, 2025

Industry Experience

Gaming, Manufacturing, Media & Entertainment, Education, Professional Services