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I’m an experienced and passionate 3D Artist with over 20 years in the game development industry. I have a strong background in environment art, worldbuilding, lighting, and prop creation, and I love mentoring the newer generations of artists. Collaboration and communication are key strengths of mine, but I’m also self-motivated and comfortable working independently when needed.
Throughout my career, I have had the opportunity to lead teams, manage projects, and contribute to some amazing titles like Call of Duty, Final Fantasy XV Mobile, and Valorant. I thrive on creativity and pushing the limits of game environments, and I’m always looking to bring fresh ideas to the table.
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