Available to hire
I’m an experienced Senior Level 3D Artist with over 6 years of expertise in photoreal product visualization, automotive rendering, and real-time workflows. I enjoy leading creative teams, optimizing pipelines, and mentoring junior artists. I love pushing creative boundaries and delivering visually striking work using advanced lighting, shaders, and composition techniques.
Currently, I’m relocating to Ottawa, Canada, with my work permit ready to activate. I’m eager to contribute to impactful projects whether onsite or remote and passionate about exploring AI-assisted tools to enhance creative workflows and efficiency.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
CGI Artist & Video Editor at Gtech
May 1, 2023 - PresentSpearhead improvements in CG quality and workflow automation across product visualization and marketing content. Develop tools and scripts to streamline repetitive tasks, acting as a technical lead. Supervise VFX on live shoots and mentor junior artists to elevate team performance. Collaborate with brand leads to deliver compelling CG imagery and animations. Prepare CAD models for visualization and design bespoke trade show displays. Troubleshoot technical challenges and ensure consistent quality across deliverables. Create and manage libraries of reusable assets to improve team efficiency. Optimize rendering workflows for both still images and animated sequences.
CG Artist at AP CGI
April 30, 2023 - July 18, 2025Led small teams and managed project workflows across creative and technical departments. Delivered high end product and automotive visuals for agency clients. Coordinated mocap sessions with Xsens systems and drove post processing pipelines. Engineered offline rendering pipelines and conducted shader and lookdev R&D. Acted as a bridge between artists and technical teams, ensuring seamless project handoffs. Balanced multiple project deadlines while maintaining a high level of attention to detail.
Freelance 3D Asset Artist at UNIT Film & TV
June 30, 2021 - July 18, 2025Built assets optimized for real time use in Unreal Engine based virtual production. Focused on modular environment assets with optimized UVs and texel density. Contributed to stylized and photoreal scenes through scene layout and visual development. Collaborated with art directors and environment artists to maintain project consistency and quality.
Education
BSc (Hons) at Glasgow Caledonian University
January 1, 2017 - December 31, 2019HND at City of Glasgow College
January 1, 2015 - December 31, 2017Qualifications
Industry Experience
Media & Entertainment, Consumer Goods, Transportation & Logistics, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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