Hi, I'm Jinyoung Kim, a passionate 3D generalist specializing in stylized rigged character and environment art based in Seoul, South Korea. I love combining a technical and creative mindset to create engaging game-ready assets. Currently, I freelance and provide online tutoring, helping beginners and aspiring game artists develop their skills in 2D and 3D art theory and production pipelines. I have experience working with Kong Studios where I contributed to visually rich and optimized game maps while collaborating with a diverse team. I also worked at Metagram designing characters and assets in both 2D and 3D. I'm excited to continue growing and sharing my knowledge within the game development and digital art community.

Jinyoung Kim

Hi, I'm Jinyoung Kim, a passionate 3D generalist specializing in stylized rigged character and environment art based in Seoul, South Korea. I love combining a technical and creative mindset to create engaging game-ready assets. Currently, I freelance and provide online tutoring, helping beginners and aspiring game artists develop their skills in 2D and 3D art theory and production pipelines. I have experience working with Kong Studios where I contributed to visually rich and optimized game maps while collaborating with a diverse team. I also worked at Metagram designing characters and assets in both 2D and 3D. I'm excited to continue growing and sharing my knowledge within the game development and digital art community.

Available to hire

Hi, I’m Jinyoung Kim, a passionate 3D generalist specializing in stylized rigged character and environment art based in Seoul, South Korea. I love combining a technical and creative mindset to create engaging game-ready assets. Currently, I freelance and provide online tutoring, helping beginners and aspiring game artists develop their skills in 2D and 3D art theory and production pipelines.

I have experience working with Kong Studios where I contributed to visually rich and optimized game maps while collaborating with a diverse team. I also worked at Metagram designing characters and assets in both 2D and 3D. I’m excited to continue growing and sharing my knowledge within the game development and digital art community.

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Language

Korean
Fluent
Japanese
Intermediate
English
Intermediate

Work Experience

Freelancer
January 1, 2023 - Present
Outsource 3D work for clients and conduct weekly 1:1 online tutoring sessions about 2D art theory, 3D modelling, and full development pipeline for creating game-ready character and environment assets. Develop custom learning materials and adapt teaching style based on individual’s pace. Manage schedules and communication with students and parents, ensuring consistent progress. Tutored over 10+ students, some with no prior experience who got employed and successfully entered the game industry.
3D Generalist / Environment Artist at Kong Studios, Inc.
December 31, 2025 - July 22, 2025
Delivered visually rich and optimized maps maintaining the game’s whimsical, storybook-like style by creating assets and modular tile sets for reusable environments. Participated in level design to build playful and natural maps tailored to gameplay flow. Modified and optimized shaders and improved lighting & shadow effects to enhance visuals, performance, and immersion. Animated various objects to add subtle dynamic elements and increase world liveliness. Collaborated with environment artists and programmers to maintain consistent quality and support fast-paced production, introduced procedural models into the pipeline and streamlined level design processes.
Character and Asset Designer at Metagram
December 31, 2023 - July 22, 2025
Designed characters and created assets to implement in both 2D (pixel art) and 3D models.

Education

Bachelor’s degree at Dongduk Women’s University
January 1, 2015 - December 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet

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