Motion Designer and 2D Animator with 5+ years of experience creating high-performing game creatives, character loops, and UI animations. I animate characters in Spine and assemble, composite, and polish in After Effects (rigging, VFX, pre-comp workflows, seamless transitions). Delivered ads and promo videos for mobile games, TV, apps, and non-profit projects (incl. UNICEF). Fast iteration, clear timing, and clean motion are my priorities. Tools: After Effects, Spine, Photoshop, Illustrator, Premiere Pro; basic Blender/C4D; learning Unreal Engine. Open to part-time/contract remote work. Let’s make your next creative convert.
Skills:
After Effects, Motion Graphics, 2D Animation, Character Animation, Rigging (Spine), Compositing, VFX, UI Animation, Game Creatives, Social Ads, Photoshop, Illustrator, Premiere Pro, Blender (basic), Cinema 4D (basic), Unreal Engine (beginner)
What you make:
-Performant game ads (A/B variants)
-2D character loops & cutscenes (Spine → AE)
-UI/UX animations (in-app & in-game)
-App promo / explainer videos
-Motion graphics packages & transitions
-Social creatives (story/reel cuts)
Experience Level
Work Experience
Education
Qualifications
Industry Experience
A fast-paced hyper-casual ad built around a clear hit moment.
The animation starts with an immediate action — a punch with visual impact (shake, flash), followed by a short payoff and clean CTA.
Highlights:
Hook in the first second
Strong visual feedback on action
Optimized for TikTok-style vertical scroll behavior
Tools: Spine + After Effects
Role: animation, FX, pacing, editing
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