Hi, I'm Lakshay Lahar, a passionate Game Developer with hands-on experience in systems development, level design, and interactive mechanics. I enjoy working both independently and collaboratively to create polished and engaging gaming experiences. My journey has taken me through various projects, from stealth games to platform-runners, and I've worked with engines like Unreal and frameworks like SDL2 and OpenGL. I'm adaptable and always eager to learn and innovate. My current role at Neon Ghost Studio allows me to develop modular gameplay systems, incorporating animations, VFX, and sound to enhance player experiences. Outside of work, I enjoy contributing to game jams and showcases that push my creative and technical skills further.…

LAKSHAY LAHAR

Hi, I'm Lakshay Lahar, a passionate Game Developer with hands-on experience in systems development, level design, and interactive mechanics. I enjoy working both independently and collaboratively to create polished and engaging gaming experiences. My journey has taken me through various projects, from stealth games to platform-runners, and I've worked with engines like Unreal and frameworks like SDL2 and OpenGL. I'm adaptable and always eager to learn and innovate. My current role at Neon Ghost Studio allows me to develop modular gameplay systems, incorporating animations, VFX, and sound to enhance player experiences. Outside of work, I enjoy contributing to game jams and showcases that push my creative and technical skills further.…

Available to hire

Hi, I’m Lakshay Lahar, a passionate Game Developer with hands-on experience in systems development, level design, and interactive mechanics. I enjoy working both independently and collaboratively to create polished and engaging gaming experiences. My journey has taken me through various projects, from stealth games to platform-runners, and I’ve worked with engines like Unreal and frameworks like SDL2 and OpenGL.

I’m adaptable and always eager to learn and innovate. My current role at Neon Ghost Studio allows me to develop modular gameplay systems, incorporating animations, VFX, and sound to enhance player experiences. Outside of work, I enjoy contributing to game jams and showcases that push my creative and technical skills further.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Language

English
Advanced

Work Experience

Game Developer at Neon Ghost Studio
February 1, 2025 - Present
Developed modular gameplay systems such as player attack mechanics, integrating animations, VFX, and SFX for a polished in-game experience. Demonstrated adaptability by incorporating iterative feedback into gameplay systems and delivering consistent progress across weekly sprint cycles. Actively contributed to a team project inspired by Axe in the Dark, implementing core player controls and mechanics in Unreal Engine.
QA Tester at MAU Games
June 30, 2023 - July 22, 2025
Reported bugs, gameplay blockers, and UI inconsistencies across devices and builds. Participated in a short-term QA sprint to test early builds of mobile and PC games developed in Unity. Assisted with regression testing after developer fixes and documented test cases using internal tools.
Business System Developer at DEPNY By M. Lahar Hosiery
November 30, 2022 - July 22, 2025
Crafted an immersive digital experience for the shop utilizing Unity3D and AR Kit/AR Core frameworks, augmented by custom C++ modules. Collaborated closely with software developers to enhance interactivity and engagement, resulting in a captivating customer experience on computer screens.

Education

Advanced Diploma in Game Programming at Humber Polytechnic
January 1, 2023 - April 30, 2025
High School Diploma at Ryan International School
March 1, 2019 - June 30, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Retail, Consumer Goods