Hi, I'm Arnab Bakshi, a passionate and detail-oriented game developer specializing in 3D modeling and environment design. I recently graduated with a diploma in Game Development focused on modeling and have a strong foundation in 3D software and game engines like Unity and Unreal Engine. I'm dedicated to growing my skills and creating immersive, captivating gaming experiences. I thrive in collaborative, fast-paced environments and enjoy solving creative and technical challenges. With my background in computer science and hands-on project experience, I’m eager to contribute to innovative game development teams and push the boundaries of interactive storytelling.

Arnab Bakshi

Hi, I'm Arnab Bakshi, a passionate and detail-oriented game developer specializing in 3D modeling and environment design. I recently graduated with a diploma in Game Development focused on modeling and have a strong foundation in 3D software and game engines like Unity and Unreal Engine. I'm dedicated to growing my skills and creating immersive, captivating gaming experiences. I thrive in collaborative, fast-paced environments and enjoy solving creative and technical challenges. With my background in computer science and hands-on project experience, I’m eager to contribute to innovative game development teams and push the boundaries of interactive storytelling.

Available to hire

Hi, I’m Arnab Bakshi, a passionate and detail-oriented game developer specializing in 3D modeling and environment design. I recently graduated with a diploma in Game Development focused on modeling and have a strong foundation in 3D software and game engines like Unity and Unreal Engine. I’m dedicated to growing my skills and creating immersive, captivating gaming experiences.

I thrive in collaborative, fast-paced environments and enjoy solving creative and technical challenges. With my background in computer science and hands-on project experience, I’m eager to contribute to innovative game development teams and push the boundaries of interactive storytelling.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Advanced
Hindi
Advanced

Work Experience

Concept Artist & Character Designer at LeisureToons Studio
December 31, 2021 - July 22, 2025
Designed characters and environments for animated shorts and comics. Collaborated with animators and artists to create concept art and character designs. Demonstrated adaptability and a solution-oriented mindset by working under tight deadlines. Contributed to mood boards, style guides, and visual development.
Junior Environment Modeller at George Brown College
December 31, 2024 - July 22, 2025
Modeled props and game environments using Maya, ZBrush, and 3DS Max. Integrated assets into Unity and Unreal Engine, ensuring fidelity and optimization. Collaborated with diverse teams with a strong team-first attitude and ownership of results. Consistently sought feedback and pushed to improve skills, reflecting a strong growth mindset.
Concept Artist & Character Designer at LeisureToons Studio
December 31, 2021 - July 24, 2025
Designed characters and environments for animated shorts and comics. Collaborated with animators and artists to create concept art and character designs. Worked collaboratively under tight deadlines, demonstrating great adaptability and a solution-oriented mindset. Contributed to mood boards, style guides, and visual development.
Junior Environment Modeller at George Brown College
December 31, 2024 - July 24, 2025
Modeled props and game environments using Maya, ZBrush, and 3DS Max. Integrated assets into Unity and Unreal Engine, ensuring fidelity and optimization. Collaborated with diverse teams, showing a strong team-first attitude and ownership of results. Consistently sought feedback and pushed to improve skills, reflecting a strong growth mindset.
Concept Artist & Character Designer at LeisureToons Studio
December 31, 2021 - July 24, 2025
Designed characters and environments for animated shorts and comics. Collaborated with animators and artists to create concept art and character designs while working under tight deadlines. Contributed to mood boards, style guides, and visual development, demonstrating adaptability and a solution-oriented mindset.
Junior Environment Modeller at George Brown College
December 31, 2024 - July 24, 2025
Modeled props and game environments using Maya, ZBrush, and 3DS Max. Integrated assets into Unity and Unreal Engine ensuring fidelity and optimization. Collaborated with diverse teams with a team-first attitude and ownership of results. Actively sought feedback and pursued skill improvement, reflecting a strong growth mindset.

Education

Ontario Advanced Diploma in Game Development at George Brown College
January 1, 2021 - December 31, 2024
Bachelors in Electronics and Computer Science at KIIT, India
January 1, 2016 - December 31, 2020
Ontario Advanced Diploma at George Brown College
January 1, 2021 - December 31, 2025
Bachelors at KIIT, India
January 1, 2016 - December 31, 2020
Ontario Advanced Diploma at George Brown College
January 1, 2021 - December 31, 2025
Bachelors at KIIT, India
January 1, 2016 - December 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education