Available to hire
Hi, I’m Mohey aldeen alMardiny, a Unity/Unreal developer with 5 years of experience in game design, programming, and team leadership. I specialize in delivering clean, scalable code and creating engaging gameplay across various platforms. I’m passionate about strategy and survival games.
I enjoy mentoring junior developers and working on a wide range of projects, including multiplayer, VR/AR, and metaverse applications. When I’m not coding, you might find me playing chess, swimming, cooking, or reading about history.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Arabic
Advanced
Work Experience
Senior Unity Game Programmer at Rayqube, Dubai
April 30, 2024 - July 23, 2025Developed both short-term and long-term projects that contain extensive gameplay mechanics, ensuring high-quality, extendable code following best practices for both cases. Integrated in-house Web APIs and third-party SDKs into Unity projects. Worked with hardware like VR, Kinect sensors, Leap Motion, and Arduinos. Extensively worked with networking (Unity Netcode) and created high-quality UI animations using LeanTween.
Senior Unity Game Developer at Rayqube
April 30, 2024 - July 23, 2025Rayqube specializes in interactive event activations and immersive experiences. Successfully delivered multiple interactive event activations, enhancing audience engagement. Worked extensively on Unity Networking (NetCode), UI Programming, and Animation. Integrated Unity with Kinect sensor, Leap Motion, and other special hardware. Integrated Web APIs into Unity projects.
Senior Unity Game Developer at Rayqube
April 30, 2024 - July 23, 2025Rayqube specializes in interactive event activations and immersive experiences. I successfully delivered multiple interactive event activations that enhanced audience engagement. I worked extensively on Unity Networking (NetCode), UI programming, and animation. Additionally, I integrated Unity with Kinect sensor, Leap Motion, and various special hardware and integrated Web APIs into Unity projects.
Senior Unity Game Programmer at Sparkslab, Dubai
April 1, 2024 - PresentMentored interns and junior programmers to deliver production-quality projects and effectively apply their skills to learn business-relevant technologies. Worked extensively with Vfx graph. Delivered dozens of projects for diverse clients, utilizing a wide range of technologies, including Tangible Table, VR, AR, Kinect Sensor, Leap Motion, Lidar, UDP/OSC Protocols, app mirroring, Arduinos, and rotating wheel input devices. Enhanced user experience by identifying potential issues in app design and functionality, ensuring the best outcome for each project.
Senior Unity Game Programmer at Unirexcity, France (Remotely)
July 31, 2022 - July 23, 2025Designed and Programmed a scalable Super Power system following SOLID principles and utilizing the companies Generated NFTs. Designed and Programmed an Endless Runner game and integrated both games in the metaverse created by company. Created custom Unity tools for designers, including a Level Editor. Documented and created flowcharts for team members' code. Worked independently and as part of a team.
Senior Unity Game Developer at Unirexcity
July 31, 2022 - July 23, 2025Unirexcity is a metaverse-based company where I developed an Endless Runner game using NFTs within the metaverse. Created custom Unity tools such as a Level Editor for designers. Documented and created flowcharts explaining other team members’ code. Worked both independently and as part of a team. Programmed a generic scalable superpower system following SOLID principles.
Senior Unity Game Developer at Unirexcity
July 31, 2022 - July 23, 2025Unirexcity is a metaverse-based company where I added an Endless Runner game inside the metaverse to utilize NFTs. I created custom Unity tools for designers such as a Level Editor, wrote documentation and flowcharts explaining code made by other team members, and programmed a generic scalable superpower system following SOLID principles. I worked both independently and as part of a team.
Unity Game Programmer at Media Nas Iraq, Iraq
April 30, 2022 - July 23, 2025Handled Game development for the social media app the company. Designed and programmed an Endless Runner game. Created a Highly optimized Procedural Level generation system. Optimized the game performance to work smoothly inside Apps and websites WebGL. Released the app on Google Play and App Store.
Senior Unity Game Developer at Yawar
April 30, 2022 - July 23, 2025Handled game development by designing and programming an Endless Runner game integrated into the main application/website. Created a highly optimized procedural level generation system. Optimized game performance to run smoothly on apps and WebGL websites. Released the app on stores. Applied mathematical knowledge into Unity programming.
Senior Unity Game Developer at Yawar
April 30, 2022 - July 23, 2025Yawar is a software company focused on social media IP software. I led game development by designing and programming an Endless Runner game integrated inside the main application and website. I created a highly optimized procedural level generation system, optimized game performance for Apps and WebGL, and successfully released the app on stores. I also applied mathematical knowledge into Unity programming.
Lead Unity Game Developer at SS Game Studio
August 31, 2021 - July 23, 2025Mentored newly hired and junior developers remotely. Led two teams working on two different games. Provided assistance with technical and game design problems. Involved in hiring team members.
Lead Unity Game Developer at SS Game Studio
August 31, 2021 - July 23, 2025I mentored newly hired and junior developers remotely, led two teams working on separate games, resolved technical and game design problems, and was involved in hiring team members.
Unity Game Developer at Rebel Heads
June 30, 2021 - July 23, 2025Managed CPU offloading for smoother game performance. Optimized a large open-world car game. Used Mesh-Baker asset and Unity Profiler for performance improvements. Fine-tuned the project by limiting active rigid bodies and simplifying mesh colliders.
Unity Game Developer at Rebel Heads
June 30, 2021 - July 23, 2025Managed CPU offloading techniques to enhance game performance of a large open world car game. Used Mesh-baker asset to improve performance, employed Unity Profiler for problem analysis, and fine-tuned the project by limiting active rigid bodies and simplifying mesh colliders.
Unity Game Developer at Heal International
December 31, 2020 - July 23, 2025Worked on an educational card game. Designed and developed game mechanics to meet project goals. Used Scriptable Objects and UI development.
Unity Game Developer at Heal International
December 31, 2020 - July 23, 2025Worked on an educational card game. Designed and developed game mechanics to meet project goals, using scriptable objects and UI development.
Sound Engineer at Shadows of the Void
July 31, 2020 - July 23, 2025Collaborated with a composer to program a multi-layered adaptive music system in Unity that adjusts the music’s intensity based on game hype.
Sound Engineer at Shadows of the Void
July 31, 2020 - July 23, 2025Collaborated with a composer to program a multi-layered adaptive music system in Unity Engine that adjusts its intensity based on game hype.
Education
Bachelor at Damascus University
January 1, 2020 - December 31, 2020Bachelor at Damascus University
January 1, 2020 - December 31, 2020Bachelor at Damascus University
September 1, 2012 - September 30, 2020Qualifications
Best Use of theme + 2 Nominations for Best level design and Best original Audio
December 1, 2021 - December 31, 2021Best Use of theme + 2 Nominations for Best level design and Best original Audio From GameJobsLive for the game Mega turtle XIV
December 1, 2021 - December 31, 2021Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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