I am a Production Coordinator with experience in animation, games, and film. I enjoy collaborating closely with different creative teams to support their needs and ensure project goals are achieved smoothly. My background in animation has given me a strong understanding of the production process, which helps me effectively assist teams in reaching their objectives. I have worked in various roles supporting artists and production teams, managing schedules, and coordinating tasks using tools like Jira and Scrum methodology. I'm passionate about fostering clear communication and problem solving within creative environments to deliver successful projects.

Zhi Fang Han

I am a Production Coordinator with experience in animation, games, and film. I enjoy collaborating closely with different creative teams to support their needs and ensure project goals are achieved smoothly. My background in animation has given me a strong understanding of the production process, which helps me effectively assist teams in reaching their objectives. I have worked in various roles supporting artists and production teams, managing schedules, and coordinating tasks using tools like Jira and Scrum methodology. I'm passionate about fostering clear communication and problem solving within creative environments to deliver successful projects.

Available to hire

I am a Production Coordinator with experience in animation, games, and film. I enjoy collaborating closely with different creative teams to support their needs and ensure project goals are achieved smoothly. My background in animation has given me a strong understanding of the production process, which helps me effectively assist teams in reaching their objectives.

I have worked in various roles supporting artists and production teams, managing schedules, and coordinating tasks using tools like Jira and Scrum methodology. I’m passionate about fostering clear communication and problem solving within creative environments to deliver successful projects.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Production Coordinator at Ubisoft Singapore
August 31, 2022 - July 23, 2025
Collaborated closely with different teams to provide internal support to artists including Cinematic Designers, Level Artists, Level Designers, and Quest Designers. Implemented internal validation production processes by coordinating with other Ubisoft studios. Identified risks during production processes and organized problem-solving meetings with the production team. Managed multiple teams' task backlog using Jira software and helped to communicate production goals during Sprint Planning using scrum project management methodology.
Production Coordinator at Sony Pictures Television Networks Asia
March 31, 2020 - July 23, 2025
Communicated directly with internal teams of Writer/Producers and various departments to ensure optimal communication and delivery of broadcasting content. Created, updated, and managed assets with internal asset management software. Liaised with Presentation team Writer/Producers on promo versions, channel air dates, and deliverables/deadlines. Implemented detailed planning and communicated scheduling with Producers for on-air broadcasting promos to ensure on-time delivery.
Production Coordinator at Robot Playground Media
November 30, 2019 - July 23, 2025
Ensured smooth day-to-day operations of a 2D Animated project within a short timeline of 3 months, overseeing the entire project from Pre-Production to Post Production. Tracked 2D Assets, Backgrounds, and Animated Shots in detail. Liaised with the Creative Director, Art & Story teams, and freelancers to ensure external vendors provided project updates.
Production Assistant at Tiny Island Productions
May 31, 2019 - July 23, 2025
Worked closely with the Art Director, Production Designer, and Art team to support and assist with managing the creative output process. Responsible for scheduling, task tracking, and working with the Production Supervisor. Maintained assets in ShotGun and organized design files for production needs. Coordinated internal design review sessions and ensured seamless workflow among departments. Assisted in coordinating meetings, maintaining calendars, and providing team updates during production meetings.
3D Generalist (Intern) at AMC Studios
March 31, 2018 - July 23, 2025
Worked on Singapore local commercial TV projects including modeling and texturing 3D assets using Maya. Managed lighting using VRay and compositing with After Effects.

Education

Add your educational history here.

Qualifications

Singapore Infocomm Media Development Authority Scholarship
January 11, 2030 - July 23, 2025
BFX Easter Jam 2023 – Modeling Category 3rd Place
April 1, 2023 - April 30, 2023

Industry Experience

Gaming, Media & Entertainment, Software & Internet