Hi, I'm Will Harding, a passionate and driven games programmer with over three years of hands-on experience building games across genres. I've shipped titles both solo and with small teams, collaborating with artists and other developers to craft bigger experiences. I earned a First-Class BSc Hons in Video Games Development from Birmingham City University and studied physics, animation, optimization, and more to deepen my craft. I'm proficient in Unity and C#, and comfortable across the development lifecycle including QA. Beyond game code, I've worked on client-side tooling for external clients in the gambling sector, including Speedyball for Air Dice Group and Entain lotto displays. I've contributed to front-end and UI work, built procedural systems and gameplay features, and enjoy pushing games through QA and polish to reach players. I'm excited to keep shaping creative, high-quality games with a collaborative team.

Will Harding

Hi, I'm Will Harding, a passionate and driven games programmer with over three years of hands-on experience building games across genres. I've shipped titles both solo and with small teams, collaborating with artists and other developers to craft bigger experiences. I earned a First-Class BSc Hons in Video Games Development from Birmingham City University and studied physics, animation, optimization, and more to deepen my craft. I'm proficient in Unity and C#, and comfortable across the development lifecycle including QA. Beyond game code, I've worked on client-side tooling for external clients in the gambling sector, including Speedyball for Air Dice Group and Entain lotto displays. I've contributed to front-end and UI work, built procedural systems and gameplay features, and enjoy pushing games through QA and polish to reach players. I'm excited to keep shaping creative, high-quality games with a collaborative team.

Available to hire

Hi, I’m Will Harding, a passionate and driven games programmer with over three years of hands-on experience building games across genres. I’ve shipped titles both solo and with small teams, collaborating with artists and other developers to craft bigger experiences. I earned a First-Class BSc Hons in Video Games Development from Birmingham City University and studied physics, animation, optimization, and more to deepen my craft. I’m proficient in Unity and C#, and comfortable across the development lifecycle including QA.

Beyond game code, I’ve worked on client-side tooling for external clients in the gambling sector, including Speedyball for Air Dice Group and Entain lotto displays. I’ve contributed to front-end and UI work, built procedural systems and gameplay features, and enjoy pushing games through QA and polish to reach players. I’m excited to keep shaping creative, high-quality games with a collaborative team.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Frontend Games Developer at S Gaming
October 1, 2024 - Present
Created online slot games for brands such as Entain and BoyleSports. Games include Celtic Combo and Flaming Pudding Party. Assisted other devs with issues, bugs, and other outstanding work. Made framework contributions to improve the codebase for all devs and future games.
Software Developer at Boomerang Digital
October 31, 2024 - July 23, 2025
Developed the client side for Speedyball, a bingo game for AirDice Group. Worked alongside a Server Developer and Artist to complete the game remake in about 4 months. Helped develop lotto displays for Entain: a numbers display with a Match 6 feature and a football-themed lotto game.
Junior Games Programmer at Intouch Games Ltd
October 31, 2023 - July 23, 2025
Responsible for developing games from specs provided by designers and producers. Helped develop the games: Royal Joker Slots, Frozen Stiff, Mighty Khan, Cocktail Hour, and Guardians of Fortune.
Solo Game Developer at Grimace
June 30, 2022 - September 9, 2025
Developed a first-person shooter roguelike in Unity using C#, focusing on dungeon generation and UI. Worked with multiple artists and one other programmer to implement a procedural level generator and multiple menus/UI screens; contributed across the development lifecycle including QA.
Slot Machine Game Developer at Intoouch Games
February 1, 2023 - September 9, 2025
Developed multiple online slot machine games, leveraging an in-house editor to build UI and gameplay. Collaborated with server developers and artists to deliver a game remake in approximately four months.
Frontend Games Developer at SGaming
October 1, 2024 - Present
Created online slot games and frontend tooling for multiple brands. Worked closely with artists, QA, and server developers to integrate features and ensure cohesive gameplay experiences.
Online Bingo & Lotto Display Developer at Boomerang Digital
September 30, 2024 - September 9, 2025
Developed online bingo and lotto display games for external clients. Also assisted in developing client-side for Speedyball (Air Dice Group) and lotto displays for Entain (including a numbers display with a Match 6 feature and football-themed lotto game). Collaborated with designers and other devs across cycles to deliver polished products.
Programmer (C# and Unity) at Grimace
June 30, 2022 - September 9, 2025
A first-person shooter roguelike developed over six months with several artists and another programmer. Implemented procedural level generation and menu/UI systems; collaborated with environment art to ensure cohesive design.
Online Bingo and Lotto Displays Developer at Boomerang Digital
October 31, 2024 - September 9, 2025
Built online bingo/lotto display components for large external clients; collaborated with server engineers and artists; contributed to codebase; delivered visuals and UI for multiple campaigns.
Frontend Games Developer at SGaming
October 1, 2024 - Present
Created online slot game front-ends, working with server developers and artists to deliver polished UI and gameplay experiences; helped remake a game in around four months and contributed to the codebase.
Online Slot Games Developer at SGaming
October 1, 2025 - September 9, 2025
Developed online slot games and assisted the development of client-side features; coordinated with designers, server developers and QA; produced various in-house tools and features.

Education

BSc (Hons) at Birmingham City University
January 1, 2019 - December 31, 2022
A-Levels at King Edward VI College
January 1, 2018 - December 31, 2020
GCSEs at Redhill School
January 1, 2013 - December 31, 2018
BSc (Hons) in Video Games Development at Birmingham City University
January 1, 2019 - January 1, 2022
GCSEs at Redhill School
January 11, 2030 - September 9, 2025
BSc (Hons) in Video Games Development at Birmingham City University
January 11, 2030 - January 1, 2022
A-Levels at King Edward VI College
January 11, 2030 - January 1, 2020
GCSEs (Maths, English, and Science) at Redhill School
January 11, 2030 - December 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Financial Services, Media & Entertainment, Professional Services, Other