Hi! I am Fabricio Velasquez, a seasoned 3D Environment Artist with over 5 years of experience specializing in CG artwork, organic and hard surface 3D asset modeling, and texturing. I have a strong background in 3D painting, material creation, and have worked extensively with Unreal Engine, Maya, and Substance Painter to build immersive environments ready for virtual production. My passion lies in storytelling and crafting detailed digital worlds that enhance the interactive experience. Throughout my career, I've contributed to video games and VFX projects and possess advanced knowledge of Adobe Creative Cloud Suite and real-time rendering technologies. I'm fluent in English and Spanish, and I enjoy collaborating with teams to push creative boundaries while optimizing assets for real-time applications. My technical skills include Python scripting and blueprints, and I'm always eager to learn new tools and improve my workflow.

Fabricio Velasquez

Hi! I am Fabricio Velasquez, a seasoned 3D Environment Artist with over 5 years of experience specializing in CG artwork, organic and hard surface 3D asset modeling, and texturing. I have a strong background in 3D painting, material creation, and have worked extensively with Unreal Engine, Maya, and Substance Painter to build immersive environments ready for virtual production. My passion lies in storytelling and crafting detailed digital worlds that enhance the interactive experience. Throughout my career, I've contributed to video games and VFX projects and possess advanced knowledge of Adobe Creative Cloud Suite and real-time rendering technologies. I'm fluent in English and Spanish, and I enjoy collaborating with teams to push creative boundaries while optimizing assets for real-time applications. My technical skills include Python scripting and blueprints, and I'm always eager to learn new tools and improve my workflow.

Available to hire

Hi! I am Fabricio Velasquez, a seasoned 3D Environment Artist with over 5 years of experience specializing in CG artwork, organic and hard surface 3D asset modeling, and texturing. I have a strong background in 3D painting, material creation, and have worked extensively with Unreal Engine, Maya, and Substance Painter to build immersive environments ready for virtual production. My passion lies in storytelling and crafting detailed digital worlds that enhance the interactive experience.

Throughout my career, I’ve contributed to video games and VFX projects and possess advanced knowledge of Adobe Creative Cloud Suite and real-time rendering technologies. I’m fluent in English and Spanish, and I enjoy collaborating with teams to push creative boundaries while optimizing assets for real-time applications. My technical skills include Python scripting and blueprints, and I’m always eager to learn new tools and improve my workflow.

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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Senior 3D Environment Artist at Versatile Media
June 1, 2021 - Present
Building high quality digital assets and environments ready for Virtual Production. Creating assets through the entire workflow from modeling, texturing, to look development. Collaborating with supervisory teams regarding scope of work required to build 3D environments. Researching references for asset building. Environment creation using software like Maya and Houdini, integrating into Unreal Engine.
Senior 3D Environment Artist at Versatile Media
June 1, 2021 - Present
Building high quality digital assets and environments ready for Virtual Production. Asset creation through the entire workflow from modeling, texturing, and look development. Collaborate with Supervisory teams regarding the scope of work for building 3D environments and research asset references. Create environments using software such as Maya and Houdini to Unreal Engine.
2D / 3D Motion Artist at Sprung Studios
May 31, 2021 - August 7, 2025
Created 3D assets and environments to improve UI animations in the game engine. Provided animation expertise for various types of video games. Worked with art directors and UX/UI designers to understand project scopes and objectives. Participated in brainstorming creative concepts, storyboard ideas, and animation styles.
2D / 3D Motion Artist at Sprung Studios
May 31, 2021 - July 23, 2025
Created 3D assets and environments to improve UI animations within the game engine. Provided animation expertise for a variety of video games. Worked closely with art directors and UX/UI designers to understand project scopes and objectives. Participated in brainstorming creative concepts, storyboard ideas, and animation styles.
3D Artist - Environments and Assets (Freelance)
November 30, 2019 - August 7, 2025
3D asset, level, and environment creation for various advertisement and video game projects.
3D Artist - Environments and Assets at Freelance
November 30, 2019 - July 23, 2025
Created 3D assets, levels, and environments for various advertisement and video game projects.
Senior Digital / 3D Artist at Neurona Verde
April 30, 2017 - August 7, 2025
Created 3D assets, modeling, and texturing for advertisement social network tools. Produced 3D motion graphics pieces for advertising. Managed branding, stationery design, and graphic design projects.
Senior Digital / 3D Artist at Neurona Verde
April 30, 2017 - July 23, 2025
Created 3D assets, modeling, and texturing for advertisement social network tools. Developed 3D motion graphics pieces for advertisements. Worked on branding, stationery design, and graphic design projects.

Education

Bachelor of Fine Arts (BFA) at UTSAM University
January 1, 2011 - December 31, 2011
Bachelor of Fine Arts (BFA) – Digital Art at UTSAM University – Ecuador
January 11, 2030 - January 1, 2011
3D Art, Modeling at Escuela de Arte Multimedial Davinci
July 1, 2004 - August 7, 2025

Qualifications

Unreal Fellowship World Building
December 1, 2022 - December 31, 2022
Unreal Fellowship World Building - Credential ID 64594066
December 1, 2022 - August 7, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Consumer Goods, Other, Professional Services