I am a freelance 3D character artist with over 2 years of experience specializing in stylized characters, illustrations, and digital clothing. I’m passionate about modeling, topology, UV mapping, baking, and texturing, always striving to bring characters to life with strong form, anatomy, and silhouette. I use tools like ZBrush, Blender, Substance Painter, and Marmoset Toolbag to create optimized character assets for games and animations. I am detail-oriented, adaptable, and a great team player who embraces feedback and iterative processes. My experience working on both solo and collaborative projects, including open-world game character art and fashion lines, continually fuels my growth and excitement for 3D character creation.

Beloved Temitope

I am a freelance 3D character artist with over 2 years of experience specializing in stylized characters, illustrations, and digital clothing. I’m passionate about modeling, topology, UV mapping, baking, and texturing, always striving to bring characters to life with strong form, anatomy, and silhouette. I use tools like ZBrush, Blender, Substance Painter, and Marmoset Toolbag to create optimized character assets for games and animations. I am detail-oriented, adaptable, and a great team player who embraces feedback and iterative processes. My experience working on both solo and collaborative projects, including open-world game character art and fashion lines, continually fuels my growth and excitement for 3D character creation.

Available to hire

I am a freelance 3D character artist with over 2 years of experience specializing in stylized characters, illustrations, and digital clothing. I’m passionate about modeling, topology, UV mapping, baking, and texturing, always striving to bring characters to life with strong form, anatomy, and silhouette. I use tools like ZBrush, Blender, Substance Painter, and Marmoset Toolbag to create optimized character assets for games and animations.

I am detail-oriented, adaptable, and a great team player who embraces feedback and iterative processes. My experience working on both solo and collaborative projects, including open-world game character art and fashion lines, continually fuels my growth and excitement for 3D character creation.

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Work Experience

Freelance 3D Artist
January 1, 2021 - Present
Freelancing to improve 3D skills with a focus on illustration and character development, gaining extensive knowledge of workflows and pipelines. Projects included character design, rigging, and some animation work, as well as collaboration on team projects such as a clothing line with video editors and content creators. Participated in notable projects like Epic Games Project Titan: Craft Worlds Together, contributing to character art, lore, and visual consistency. Delivered a 3D walk-cycle animation for a fashion SME brand and produced 5,000 unique 3D character NFT images for a Celebrity Minions project, managing large-scale work and professionalism despite setbacks.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Consumer Goods, Software & Internet