I am a Software Engineer with extensive experience in developing solutions across Gaming, XR, and Cloud Computing. I’ve worked on diverse projects, from creating accessibility features in Mixed Reality tools for Microsoft to developing AI navigation systems in games using Unity and Unreal Engine. I’m passionate about emerging technologies and enjoy solving complex problems within cross-functional teams.
Throughout my career, I’ve also dedicated time to educational outreach, encouraging younger generations to explore mixed reality and game development. I continually strive to grow my skills and contribute to innovative projects that push the boundaries of technology and user experience.
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