I am a Software Engineer with extensive experience in developing solutions across Gaming, XR, and Cloud Computing. I've worked on diverse projects, from creating accessibility features in Mixed Reality tools for Microsoft to developing AI navigation systems in games using Unity and Unreal Engine. I’m passionate about emerging technologies and enjoy solving complex problems within cross-functional teams. Throughout my career, I’ve also dedicated time to educational outreach, encouraging younger generations to explore mixed reality and game development. I continually strive to grow my skills and contribute to innovative projects that push the boundaries of technology and user experience.

Chuks Okafor

I am a Software Engineer with extensive experience in developing solutions across Gaming, XR, and Cloud Computing. I've worked on diverse projects, from creating accessibility features in Mixed Reality tools for Microsoft to developing AI navigation systems in games using Unity and Unreal Engine. I’m passionate about emerging technologies and enjoy solving complex problems within cross-functional teams. Throughout my career, I’ve also dedicated time to educational outreach, encouraging younger generations to explore mixed reality and game development. I continually strive to grow my skills and contribute to innovative projects that push the boundaries of technology and user experience.

Available to hire

I am a Software Engineer with extensive experience in developing solutions across Gaming, XR, and Cloud Computing. I’ve worked on diverse projects, from creating accessibility features in Mixed Reality tools for Microsoft to developing AI navigation systems in games using Unity and Unreal Engine. I’m passionate about emerging technologies and enjoy solving complex problems within cross-functional teams.

Throughout my career, I’ve also dedicated time to educational outreach, encouraging younger generations to explore mixed reality and game development. I continually strive to grow my skills and contribute to innovative projects that push the boundaries of technology and user experience.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Technical Designer, Mixed Reality (Microsoft Mesh) at Microsoft
July 1, 2024 - July 24, 2025
Developed configurable magnifier functionality for accessibility in Mixed Reality Graphics Tools and Mesh Browser using optimized stereoscopic rendering in Unity. Enhanced accessibility features and usability for low vision users with customizable magnification preferences. Delivered Xbox integration by partnering with Havok team to implement fallback fonts and user profile photos ensuring compliance with Xbox guidelines. Implemented inverse masking system for Unity Image components reducing design iteration time and enabling efficient creation of "invisible" outline effects. Led educational outreach in secondary schools and development communities to increase interest in mixed reality and game development.
Solutions Architect at Reliance Infosystems Limited
July 1, 2021 - July 24, 2025
Maintained and deployed Microsoft cloud solutions ensuring 99.9% uptime and reliability. Conducted training and value realization sessions driving partner cloud adoption across Nigeria, Ghana, and Botswana, significantly increasing cloud adoption rates among clients.
Game Developer, Multiplatform, Unity & Unreal (Freelance/Personal) at Adair Interactive Arts (Personal)
October 1, 2017 - Present
Developed and shipped multiple game titles for PC, Mobile, and Meta Quest XR platforms. Created a bespoke cel-shading post-process solution for Unity BiRP and extended it for Unity URP supporting mono and stereo rendering. Won multiple game jams and awards through personal projects.
Game Developer at Infinite Fun Entertainment
February 1, 2020 - July 24, 2025
Developed in-game AI navigation systems in Unity and extended them to FSM-based behavior systems in Unreal Engine 4. Implemented and maintained gameplay systems using Unreal Engine/C++ and Unity/C#. Collaborated with designers and engineers to translate design ideas into functional gameplay features.
Technical Designer, Mixed Reality (Microsoft Mesh) at Microsoft
July 31, 2024 - July 24, 2025
Developed configurable magnifier functionality via optimized stereoscopic rendering in Unity for accessibility within Mixed Reality Graphics Tools and the Mesh Browser, enhancing usability for users with low vision. Delivered Xbox integration requirements for Altspace by partnering with the Havok team, implementing fallback fonts for localization and user profile photos to ensure compliance with Xbox guidelines. Implemented an inverse masking system for Unity Image components, reducing design iteration time significantly. Led educational outreach in secondary schools and developer communities to foster interest in mixed reality and game development.
Solutions Architect at Reliance Infosystems Limited
July 31, 2021 - July 24, 2025
Maintained and deployed Microsoft cloud solutions ensuring 99.9% uptime and reliability. Facilitated partner cloud adoption by conducting training and value realization sessions on Microsoft cloud solutions across Nigeria, Ghana, and Botswana, boosting cloud adoption rates in the region.
Game Developer, Multiplatform, Unity & Unreal (Freelance/Personal) at Adair Interactive Arts (Personal)
October 1, 2017 - Present
Developed and shipped multiple game titles for PC, Mobile, and Meta Quest XR platforms. Created a bespoke post process cel-shading solution for Unity BiRP and extended it for Unity URP mono and stereo rendering. Won multiple game jams and awards.
Developer / AI Navigation System Programmer at Infinite Fun Entertainment
February 29, 2020 - July 24, 2025
Developed in-game AI navigation system in Unity and extended it to an FSM-based behavior system in Unreal Engine 4. Implemented and maintained gameplay systems using Unreal Engine/C++ and Unity/C#, collaborating with designers and engineers to translate design ideas into functional gameplay features.

Education

Bachelor of Science at Madonna University Elele, Rivers State, Nigeria
January 1, 2013 - December 31, 2017
Bachelor of Science at Madonna University Elele, Rivers State, Nigeria
January 1, 2013 - December 31, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Professional Services

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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