I’m Vaishnav Vijay, a Environment Designer / Level Designer / Creative Designer based in Dubai, UAE. I help teams craft immersive game worlds by designing levels, environments, and gameplay mechanics, with a strong eye for detail and a collaborative mindset. My background includes leading the creative vision for a short film project and developing pipelines in Maya, Unity, and the Adobe Creative Suite to deliver high-quality, player-centric experiences. I’m excited to bring creative energy and technical skills to a challenging role that pushes the boundaries of game design.

Vaishnav Vijay

I’m Vaishnav Vijay, a Environment Designer / Level Designer / Creative Designer based in Dubai, UAE. I help teams craft immersive game worlds by designing levels, environments, and gameplay mechanics, with a strong eye for detail and a collaborative mindset. My background includes leading the creative vision for a short film project and developing pipelines in Maya, Unity, and the Adobe Creative Suite to deliver high-quality, player-centric experiences. I’m excited to bring creative energy and technical skills to a challenging role that pushes the boundaries of game design.

Available to hire

I’m Vaishnav Vijay, a Environment Designer / Level Designer / Creative Designer based in Dubai, UAE. I help teams craft immersive game worlds by designing levels, environments, and gameplay mechanics, with a strong eye for detail and a collaborative mindset.

My background includes leading the creative vision for a short film project and developing pipelines in Maya, Unity, and the Adobe Creative Suite to deliver high-quality, player-centric experiences. I’m excited to bring creative energy and technical skills to a challenging role that pushes the boundaries of game design.

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Language

English
Fluent

Work Experience

Game Designer / Level Designer / Environment Designer at Terra Byte Technologies
March 2, 2023 - May 2, 2025
Led game design for Terra Byte Technologies projects, designing engaging gameplay mechanics and levels; developed compelling environments aligned with thematic objectives and gameplay requirements; collaborated cross-functionally with designers, visual designers, and developers to ensure alignment on design goals, visual consistency, and technical feasibility; conducted user research and playtesting to refine designs and maximize player satisfaction. Proficient in Unity and Adobe Creative Suite for prototyping, design and asset creation.
Creative and Detail-Oriented Game Designer, Level Designer, and Environment Artist at PlayShifu (Mobiz Technologies Pvt. Ltd.)
January 1, 2020 - March 1, 2023
Created immersive game worlds; designed innovative game play mechanics, levels, and environment art. Collaborated with multidisciplinary teams to bring a cohesive vision to life and deliver high-quality gaming experiences.

Education

Animation/Creative Design Program at Arena Animation
January 11, 2030 - January 4, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming