I am a 3D artist with a proven, complete skillset for developing a broad range of assets, ranging from human beings to environmental assets to high-poly hard-surface models. I have supporting skills in Unreal Engine material nodes and Maya retopology, and I possess extensive collaborative experience. I am passionate about self-learning, absorb criticism for self-improvement, and thrive in team collaboration while managing my own time efficiently.

Stefanus Hanson Hadikristijanto

I am a 3D artist with a proven, complete skillset for developing a broad range of assets, ranging from human beings to environmental assets to high-poly hard-surface models. I have supporting skills in Unreal Engine material nodes and Maya retopology, and I possess extensive collaborative experience. I am passionate about self-learning, absorb criticism for self-improvement, and thrive in team collaboration while managing my own time efficiently.

Available to hire

I am a 3D artist with a proven, complete skillset for developing a broad range of assets, ranging from human beings to environmental assets to high-poly hard-surface models. I have supporting skills in Unreal Engine material nodes and Maya retopology, and I possess extensive collaborative experience. I am passionate about self-learning, absorb criticism for self-improvement, and thrive in team collaboration while managing my own time efficiently.

See more

Language

English
Fluent

Work Experience

3D Artist Intern at Nimbus Games
May 31, 2025 - July 26, 2025
Created props and assets that are usable in Unreal Engine. Listened and followed the requests of seniors and fellow artists while developing the asset.
3D Character Modeler/Animator at ScribbleSquad - Paper Pal
April 30, 2024 - July 26, 2025
Modeled, unwrapped, rigged, and animated the playable character. Modeled and unwrapped the other characters and animated them with vertex animation.
3D Environment Artist at DozenWorks - ESCAPE: LIFE
April 30, 2023 - July 26, 2025
Modeled, unwrapped, and textured the environmental assets. Followed concept artists’ requests and instructions.
Pixel Environment Artist at Halcyon Games - Silver Lining
December 31, 2022 - July 26, 2025
Created environmental props and interactable assets. Created the main menu background to set the tone.

Education

Bachelor of Game Development at University of Wolonggong Malaysia KDU
September 1, 2021 - December 31, 2024

Qualifications

Savier Animation
December 1, 2018 - July 31, 2021

Industry Experience

Gaming, Media & Entertainment, Software & Internet