Available to hire
I’m a passionate Senior Game Developer with over 12 years of experience in various aspects of game production. My journey has spanned the development of mobile and social games, working closely with teams to create engaging experiences for players. I love leading teams and mentoring developers, ensuring we all grow together while pushing the boundaries of what’s possible in gaming.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
Italian
Fluent
English
Fluent
Work Experience
Lead Game Developer at Gajabuja
December 31, 2024 - July 29, 2025Led the engineering team to develop the startup’s first mobile word puzzle social game, from MVP to beta release in limited markets. Built AI-assisted workflows to speed up development and improve efficiency. Established best coding practices and structured the project for scalability. Collaborated with the founding team on game design, budgeting, and technical planning. Mentored junior developers and provided technical support for non-tech team members.
Senior Gameplay Developer at Voodoo.io
July 31, 2024 - July 29, 2025Started and led a rapid ideation team focused on hybrid casual RPG & tower defense prototypes. Developed and released one prototype per month, running retention tests and analyzing player data. Mentored junior developers and provided technical support for non-tech team members. Implemented automation and AI tools to streamline releases and asset reuse.
Senior Gameplay Developer at Gameloft SA
January 1, 2024 - July 29, 2025Managed the developer team in Gamelab, a prototyping division focused on market research and fast game development. Created full Unity3D prototypes in 40 days or less, optimizing for quick iteration. Launched MVPs on the App Store to gather market data and inform design decisions. Developed reusable tools, libraries, and packages to accelerate prototyping. Mentored junior developers and provided technical support for non-tech team members.
Lead Client Developer at Miniclip SA
January 1, 2019 - July 29, 2025Led development teams on two mobile games from prototyping to live service. Developed core gameplay and metagame features including loot boxes, customization, player progression. Directed agile sprints, assigned tasks, and managed cross-team coordination. Debugged and optimized live projects post-launch.
Co-founder at Broken Arms Games
January 1, 2016 - July 29, 2025Co-founded an independent studio, overseeing technical development and business strategy. Developed internal and B2B projects across multiple platforms. Created prototypes and managed live game publishing. Handled client project management and technical direction.
Senior Gameplay Developer at Gameloft SA
January 1, 2019 - PresentLead the GameLab prototyping team, focusing on market research, rapid prototyping sprints, and MVP publication. Develop prototypes to shorten production time, assist Design and Production teams with data analysis, and coach developers. Create tools and packages to streamline gameplay iterations and ensure robust prototyping outputs.
Lead Client Developer at Miniclip SA
January 1, 2019 - September 13, 2025Led teams of programmers from prototyping to live stage for two mobile games, developing core features and collaborating closely with design, production, and QA. Built gameplay core and metagame structures, coached team members, and analyzed/updated live projects while coordinating with design and art teams.
Co founder CTO at Broken Arms Games
January 1, 2016 - September 13, 2025Co-founded an independent studio; led development of internal and B2B projects, made key technical decisions, participated in team management and company direction, and published a live game.
Lead Game Developer at Gajabuja
December 1, 2024 - December 1, 2024Led the engineering team to develop the startup’s first mobile word puzzle social game, from MVP to beta release in limited markets. Built AI-assisted workflows, established coding practices, and mentored junior developers.
Senior Gameplay Developer at Voodoo.io
July 1, 2024 - July 1, 2024Started and led a rapid ideation team focused on hybrid casual RPG & tower defense prototypes. Developed and released one prototype per month, included retention testing and player data analysis.
Senior Gameplay Developer at Gameloft SA
January 1, 2024 - January 1, 2024Managed a developer team in a division focused on market research and fast game development. Created Unity3D prototypes and launched MVPs for market feedback.
Lead Client Developer at Miniclip SA
January 1, 2019 - January 1, 2019Led development teams on two mobile games from prototyping to live service. Developed core gameplay features and managed agile sprints.
Co-founder at Broken Arms Games
January 1, 2016 - January 1, 2016Co-founded an independent studio, overseeing technical development and business strategy while managing internal projects and live game publishing.
Education
BSc at Università degli Studi del Piemonte Orientale
January 1, 2010 - December 31, 2010Bachelor degree in Computer Science at Universita degli studi del Piemonte Orientale
January 1, 2011 - September 13, 2025BSc in Computer Science at Università degli Studi del Piemonte Orientale
January 1, 2007 - January 1, 2010Qualifications
Unity Certified Programmer
January 11, 2030 - July 29, 2025Unity Certified Programmer
January 11, 2030 - October 27, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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