Available to hire
I’m Valentin Larsen, a creative generalist rooted in 2D drawing and everyday digital and traditional illustration. I draw inspiration from storytelling and visual communication, and I’ve parallel-built a solid foundation in 3D, animation, and real-time environments, which lets me move naturally between artistic craft and technical production.
I thrive in fast-paced environments, collaborate well with others, and enjoy contributing new ideas. My background in games, comics, and theatre gives me a broad frame of reference to draw from, as well as an ability to communicate creative thinking through image and word.
Experience Level
Language
Swedish
Advanced
English
Fluent
Work Experience
3D Visualizer at Volvo Group Design
June 1, 2025 - August 1, 2025Assisted in the preparation of CAD data for visualization of Volvo Construction Equipment machines. Built environments in Unreal Engine 5, created rigged MetaHuman assets and developed a material library to support future production pipelines.
Theatre Actor at City of Gothenburg
June 1, 2024 - July 1, 2024Performed in a summer theatre production aimed at children and families. Daily rehearsals and performances strengthened stage presence and ability to communicate with an audience. Collaborated with a team of young creative professionals.
3D Visual Artist (Internship) at CPAC
October 1, 2022 - November 1, 2022Received my first professional introduction to Blender and completed 3D tasks within a real production pipeline. Delivered the expected results despite a short learning curve and fast pace.
Manga Artist (Personal Project) – Linenine Bloom at Independent
June 1, 2025 - May 1, 2026Independent manga project produced digitally on iPad Pro and Procreate, from synopsis and storyboard through to line art and shading. The 62-page manga spans cyberpunk and psychological thriller, following a robot protagonist who gradually recovers human memories and identity. The project demonstrated that a print-ready production is achievable on your own, but required discipline and resilience; stylistic growth during production introduced intentional inconsistencies that reflect the story’s themes.
Education
Three-year advanced programme focused on artistic and technical skills; Upper secondary diploma at Schillerska gymnasiet
August 1, 2023 - June 1, 2026Qualifications
Industry Experience
Media & Entertainment, Education, Professional Services, Software & Internet
Experience Level
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