I am a creative generalist with roots firmly in 2D, drawing every day both digitally and traditionally. With a genuine interest in storytelling and visual communication, I have in parallel built a solid foundation in 3D, animation and real-time environments, which allows me to move naturally between artistic craft and technical production. I thrive in a fast-paced environment, collaborate well with others, and enjoy contributing new ideas. My background in games, comics and theatre gives me a wide frame of reference to draw from, as well as an ability to communicate creative thinking equally well through image and word.

Valentin Larsen

I am a creative generalist with roots firmly in 2D, drawing every day both digitally and traditionally. With a genuine interest in storytelling and visual communication, I have in parallel built a solid foundation in 3D, animation and real-time environments, which allows me to move naturally between artistic craft and technical production. I thrive in a fast-paced environment, collaborate well with others, and enjoy contributing new ideas. My background in games, comics and theatre gives me a wide frame of reference to draw from, as well as an ability to communicate creative thinking equally well through image and word.

Available to hire

I am a creative generalist with roots firmly in 2D, drawing every day both digitally and traditionally. With a genuine interest in storytelling and visual communication, I have in parallel built a solid foundation in 3D, animation and real-time environments, which allows me to move naturally between artistic craft and technical production.

I thrive in a fast-paced environment, collaborate well with others, and enjoy contributing new ideas. My background in games, comics and theatre gives me a wide frame of reference to draw from, as well as an ability to communicate creative thinking equally well through image and word.

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Language

Swedish
Fluent
English
Fluent

Work Experience

Manga Artist (Personal Project) – Linenine Bloom at Independent
June 1, 2025 - May 1, 2026
Independent manga project produced digitally on iPad Pro and Procreate, from synopsis and storyboard through to line art and shading. The 62-page manga spans cyberpunk and psychological thriller, following a robot protagonist who gradually recovers human memories and identity. The project demonstrated that a print-ready production is achievable on your own, but required discipline and resilience; stylistic growth during production introduced intentional inconsistencies that reflect the story’s themes.
3D Visualizer at Volvo Group Design
June 1, 2025 - August 1, 2025
Assisted in the preparation of CAD data for visualization of Volvo Construction Equipment machines. Built environments in Unreal Engine 5, created rigged MetaHuman assets and developed a material library to support future production pipelines.
Theatre Actor at City of Gothenburg
June 1, 2024 - July 1, 2024
Performed in a summer theatre production aimed at children and families. Daily rehearsals and performances strengthened stage presence and ability to communicate with an audience. Collaborated with a team of young creative professionals.
3D Visual Artist (Internship) at CPAC
October 1, 2022 - November 1, 2022
Received my first professional introduction to Blender and completed 3D tasks within a real production pipeline. Delivered the expected results despite a short learning curve and fast pace.

Education

Three-year advanced programme focused on artistic and technical skills; Upper secondary diploma at Schillerska gymnasiet
August 1, 2023 - June 1, 2026
Three-year advanced programme focused on artistic and technical skills at Schillerska gymnasiet
August 1, 2023 - June 30, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet, Computers & Electronics, Gaming
    "Line Nine Bloom" - manga one-shot

    //Abstract

    This project explores whether it is possible to independently create a full-length one-shot manga that is of good enough quality to be printed physically. My inspiration to make this project is rooted in an ambition to tell stories through illustrated sequential art. Inspiration comes from genres such as cyberpunk and psychological thriller. The illustrated work was produced entirely digitally using an iPad Pro and Procreate, following a process of storyboarding, detailed sketching, lineart and shading. It totals 62 pages with 600 DPI and resulted in a complete one-shot manga titled Line Nine Bloom. The protagonist is a robot that gradually recovers her human identity and memories. The conclusion is that producing a manga worth printing is achievable independently, even though it demands significant resilience and discipline. An important insight was that artistic growth during production introduced stylistic inconsistencies, a limitation that was later reframed as an intentional reflection of the story’s central theme.

    Link to project: https://www.twine.net/signin