Hi there! I’m RaeAnna VanDemark, a seasoned audio professional with more than 15 years of musicianship and over five years of game audio production. I specialize in designing immersive soundscapes, sound design, and music for games and media. I’m fluent with Logic Pro X, and I thrive in collaborative environments where creativity meets technical skill. In addition to running VanDemark Audio as a freelance studio, I’ve contributed as Lead Sound Designer and Music Composer for Pace-O-Matic, a skill game company based in Atlanta, GA (remote), and I’ve interned at Starstruck Entertainment. I’m a Belmont University graduate in Audio Engineering Technology with a minor in Music Business, and I’m eager to bring leadership, organization, and inventive audio solutions to a dynamic team. Founded in 2021, VanDemark Audio is a boutique audio post-production studio in Nashville, TN dedicated to delivering immersive sound design, original music compositions, and polished audio services. Whether you're an independent filmmaker, a game developer, a musical artist, or a brand looking for a sonic identity, VanDemark Audio brings a creative, detail-driven approach to every project. With a background in music and a passion for sonic storytelling, I created VanDemark Audio to bridge the gap between technical expertise and artistic expression. In addition to post-production, sound design, and composition, I've collaborated with independent artists and bands, providing production, mixing, and mastering services to help shape their unique sound and bring their musical visions to life. I have also worked heavily in game audio, creating custom sound effects and adaptive soundscapes that enhance gameplay and immerse players in interactive environments.

RaeAnna VanDemark

Hi there! I’m RaeAnna VanDemark, a seasoned audio professional with more than 15 years of musicianship and over five years of game audio production. I specialize in designing immersive soundscapes, sound design, and music for games and media. I’m fluent with Logic Pro X, and I thrive in collaborative environments where creativity meets technical skill. In addition to running VanDemark Audio as a freelance studio, I’ve contributed as Lead Sound Designer and Music Composer for Pace-O-Matic, a skill game company based in Atlanta, GA (remote), and I’ve interned at Starstruck Entertainment. I’m a Belmont University graduate in Audio Engineering Technology with a minor in Music Business, and I’m eager to bring leadership, organization, and inventive audio solutions to a dynamic team. Founded in 2021, VanDemark Audio is a boutique audio post-production studio in Nashville, TN dedicated to delivering immersive sound design, original music compositions, and polished audio services. Whether you're an independent filmmaker, a game developer, a musical artist, or a brand looking for a sonic identity, VanDemark Audio brings a creative, detail-driven approach to every project. With a background in music and a passion for sonic storytelling, I created VanDemark Audio to bridge the gap between technical expertise and artistic expression. In addition to post-production, sound design, and composition, I've collaborated with independent artists and bands, providing production, mixing, and mastering services to help shape their unique sound and bring their musical visions to life. I have also worked heavily in game audio, creating custom sound effects and adaptive soundscapes that enhance gameplay and immerse players in interactive environments.

Available to hire

Hi there! I’m RaeAnna VanDemark, a seasoned audio professional with more than 15 years of musicianship and over five years of game audio production. I specialize in designing immersive soundscapes, sound design, and music for games and media. I’m fluent with Logic Pro X, and I thrive in collaborative environments where creativity meets technical skill.

In addition to running VanDemark Audio as a freelance studio, I’ve contributed as Lead Sound Designer and Music Composer for Pace-O-Matic, a skill game company based in Atlanta, GA (remote), and I’ve interned at Starstruck Entertainment. I’m a Belmont University graduate in Audio Engineering Technology with a minor in Music Business, and I’m eager to bring leadership, organization, and inventive audio solutions to a dynamic team.

Founded in 2021, VanDemark Audio is a boutique audio post-production studio in Nashville, TN dedicated to delivering immersive sound design, original music compositions, and polished audio services. Whether you’re an independent filmmaker, a game developer, a musical artist, or a brand looking for a sonic identity, VanDemark Audio brings a creative, detail-driven approach to every project.

With a background in music and a passion for sonic storytelling, I created VanDemark Audio to bridge the gap between technical expertise and artistic expression. In addition to post-production, sound design, and composition, I’ve collaborated with independent artists and bands, providing production, mixing, and mastering services to help shape their unique sound and bring their musical visions to life. I have also worked heavily in game audio, creating custom sound effects and adaptive soundscapes that enhance gameplay and immerse players in interactive environments.

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Language

English
Fluent

Work Experience

Lead Sound Designer & Music Composer at Pace-O-Matic, Inc.
May 1, 2021 - Present
Responsible for all audio related asset development within the game studio; design original audio for various skill-based video games; compose, produce, and mix original scores and looping tracks; plan and execute field and studio recording sessions; oversee organization and archiving of audio libraries; communicate with team on timelines; collaborate with game developers and VO artists; adapt to shifting priorities; test audio to ensure high quality products.
Producer / Mixing Engineer at VanDemark Audio
March 1, 2019 - Present
Track, edit, mix, and master songs for local Nashville artists; oversee studio bookings; operate professional outboard gear and plugins to deliver high-quality finished products.
Recording Studio Intern at Starstruck Entertainment
April 30, 2020 - September 22, 2025
Responsible for session setup/teardown; recalled SSL-9000J console for in-house mixing engineers; organized microphone and cable lockers; opened and closed the studios using security software; documented receipts for studio expenses; retrieved food for high-profile clients in a timely manner.

Education

B.S. in Audio Engineering Technology (Minor in Music Business) at Belmont University
January 1, 2017 - January 1, 2021

Qualifications

Dante Level 1 Certified
January 11, 2019 - September 23, 2025
Video Game Sound Design
January 11, 2030 - September 23, 2025
Physics for Audio
January 11, 2030 - September 23, 2025
Advanced Post Sound
January 11, 2030 - September 23, 2025
Sound for Picture
January 11, 2030 - September 23, 2025
Electronics and Circuit Theory
January 11, 2030 - September 23, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services
    uniE603 Phone System Voiceover Example
    This is a recording of my regular speaking voice for our phone system at work. voiceover
    uniE608 Dragon's Ascent Game Trailer (2022)
    Play Dragon's Ascent, a classic aim & shoot game where you select your warrior, harness the powers of the elements, victoriously slay dragons, and become a hero! All while using your skills to win prizes!
    uniE603 Dragon's Ascent (2022) - Original Score
    Dragon's Ascent (2022) is a classic aim & shoot game where you select your warrior, harness the powers of the elements, victoriously slay dragons, and become a hero! All while using your skills to win prizes! music soundtrack instrumental ost 28 cinematic scores were composed, mixed, and mastered by myself. I've attached a sample of one of the songs.