Hi, I’m Vedant Nayar, a software engineer with a passion for game development and building scalable enterprise applications. I’ve led LMS development at Chalhoub Group and contributed to multiple Unity-based games, coordinating cross-functional teams and vendors to ensure smooth delivery. I’m comfortable with full-stack web technologies (PHP, JavaScript, SQL, Python, HTML, CSS), game engines (Unity, Unreal), and tools like Excel, Power Automate, and GitHub. I love turning ideas into polished experiences that balance performance and user experience.

Vedant Nayar

Hi, I’m Vedant Nayar, a software engineer with a passion for game development and building scalable enterprise applications. I’ve led LMS development at Chalhoub Group and contributed to multiple Unity-based games, coordinating cross-functional teams and vendors to ensure smooth delivery. I’m comfortable with full-stack web technologies (PHP, JavaScript, SQL, Python, HTML, CSS), game engines (Unity, Unreal), and tools like Excel, Power Automate, and GitHub. I love turning ideas into polished experiences that balance performance and user experience.

Available to hire

Hi, I’m Vedant Nayar, a software engineer with a passion for game development and building scalable enterprise applications. I’ve led LMS development at Chalhoub Group and contributed to multiple Unity-based games, coordinating cross-functional teams and vendors to ensure smooth delivery.

I’m comfortable with full-stack web technologies (PHP, JavaScript, SQL, Python, HTML, CSS), game engines (Unity, Unreal), and tools like Excel, Power Automate, and GitHub. I love turning ideas into polished experiences that balance performance and user experience.

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Work Experience

Software Engineer at Chalhoub Group
October 1, 2021 - May 1, 2026
Led development of the internal Learning Management System (LMS) using PHP, JavaScript, SQL, Python, HTML, and CSS; elevated user engagement by implementing new features; streamlined administrative workflows by building LMS-based tools that reduced friction and improved content and user management speed and accuracy, cutting a number of processes by up to 90%; created comprehensive reports with SQL, Excel, and Power Automate to support strategic decision making; coordinated high-value projects across internal teams and external vendors to ensure smooth development cycles and launches.
Unity Developer at Shamsi Game Studio
August 1, 2021 - October 1, 2021
Developed an Arabic Scrabble game for mobile using Unity Engine; optimized a critical word suggestion algorithm by 95%, reducing latency from 2-4 seconds through pruning and sorting; designed and implemented a modular opponent AI with customizable behaviours; created a modular, scalable vehicle variants system using Scriptable Objects; built a robust power-up system and enhanced player engagement; improved NPC navigation.
Unity Developer at Pep Up Studios / Maple Info Systems
April 1, 2021 - July 1, 2021
Developed core character controller for a new 3D third-person shooter by creating a responsive movement system with a virtual analog stick; implemented intuitive swipe-based camera control and auto-rotation to target enemies; led a major update for an existing hyper-casual traffic signal game by creating scalable vehicle variants using Scriptable Objects; developed a robust power-up system and improved AI navigation.
Coordinator at Mercedes-Benz Cars Middle East
April 1, 2019 - May 1, 2020
Focused on reporting using Excel and VBA, data entry, video and image editing; facilitated regional alignment across 10+ international markets for seamless operation of training programs.
IT Intern at Majid Al Futtaim Leisure & Entertainment
June 1, 2017 - March 1, 2018
Full-stack development of a suite of mini games using WebGL in Unity for Majid Al Futtaim’s website, enabling users to play and earn points for use in the Magic Planet arcade; implemented physics for mini games such as skee ball, skeet shooting, and roulette using PhysX; integrated database functionality to manage player data, enabling persistence of points earned.
Training Centre Coordinator at Mercedes-Benz Cars Middle East
April 1, 2019 - May 1, 2020
Focused on reporting using Excel and VBA, data entry, video and image editing; facilitated regional alignment across 10+ international markets for seamless operation of training programs.
IT Intern at Majid Al Futtaim
June 1, 2017 - March 1, 2018
Full-stack development of a suite of mini games using WebGL in Unity for Majid Al Futtaim’s website; enabled users to play games to earn points; implemented physics for mini games (skeeball, skeet shooting, roulette) using PhysX; integrated database functionality to manage player data, enabling persistence of points earned.

Education

Master of Science in Software Engineering at Heriot-Watt University, Dubai
August 1, 2021 - December 1, 2023
Bachelor of Computer Science (Multimedia & Game Development) with Distinction at University of Wollongong, Dubai
June 1, 2015 - January 1, 2019
Master of Science in Software Engineering with Distinction at Heriot-Watt University, Dubai
August 1, 2021 - December 1, 2023
Bachelor of Computer Science (Multimedia & Game Development) with Distinction at University of Wollongong, Dubai
June 1, 2015 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services