Available to hire
Hi, I’m Alessandro Schiassi, a Game Developer with a 20-year background in live-action VFX. I specialize in UE5 optimization, lighting, and environment creation, delivering visually compelling worlds that run efficiently. I have a strong eye for detail and a collaborative spirit that helps teams hit ambitious production goals.
I’m seeking challenging roles to advance my career and help teams push the boundaries of real-time visuals across games and film.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
Italian
Fluent
English
Fluent
Spanish; Castilian
Intermediate
French
Beginner
Work Experience
Founder | Game Designer at Bonsai Rosso – Over Jump Rally
January 1, 2021 - January 1, 2026Founded Over Jump Rally, an unofficial Sega Rally-inspired project. Built Unreal Engine 5 visuals to AAA title standards and optimized for 90% of current PC hardware to run at 60+ fps.
Environment Tech Artist | Optimization Specialist | Unreal Engine 5 Consultant at Straight4 Studio – GTRevival
January 1, 2023 - January 1, 2023Environment tech artist and optimization consultant, helping team adapt to UE5 workflows and tools with emphasis on in-game performance.
Game Developer | Unreal Engine 5 Consultant at Streaming Global – EagleEye Demo
January 1, 2022 - January 1, 2023Developed UE5 demo for streaming technology; built 4 km² environment; implemented gameplay and controls, including rotation locking and PiP dual cameras.
Visual Effects Artist | Motion Graphics Designer at Sony Pictures Entertainment
January 1, 2018 - January 1, 2024Freelance editorial VFX artist and motion graphics designer for upcoming feature films; worked in-house and remotely.
Founder | CEO | Product Manager | Lead UI Designer at Magnetic Field
January 1, 2015 - January 1, 2019Founder of a mobile app startup; led product design, UI, and dating concept development.
VFX Supervisor | Executive Producer | VFX Artist | Motion Graphics Designer at Freelance
January 1, 2006 - January 1, 2026Freelance VFX supervisor and compositor on 100+ projects; collaborated with Netflix, Sony Pictures, Disney, FOX, Nissan, Paramount, Will Smith, and more.
Founder / Game Designer at Bonsai Rosso
January 1, 2021 - PresentFounded Bonsai Rosso and led the development of Over Jump Rally, an unofficial remake of Sega Rally. Focused on visual upgrades and optimization to enable 60+ FPS on 90% of contemporary PC hardware, while exploring Unreal Engine 5 workflows and real-time rendering techniques.
Environment Tech Artist / Optimization Specialist / Unreal Engine 5 Consultant at Straight4 Studio
January 1, 2023 - PresentAdvised artists on UE5 integration, optimized environments for performance, and contributed to asset pipelines and lighting workflows.
Game Developer / Unreal Engine 5 Consultant at Streaming Global
January 1, 2022 - January 1, 2023Built EagleEye 4 km² canyon environment from scratch, implemented gameplay and controls including rotation locking, and created PiP dual-camera outputs.
Visual Effects Artist / Motion Graphics Designer at Sony Pictures Entertainment
January 1, 2018 - January 1, 2024Freelance editorial and VFX work for upcoming feature films, collaborating with editors and VFX teams in-house and remotely.
Founder | CEO | Product Manager | Lead UI Designer at Magnet
January 1, 2015 - January 1, 2019Founded a mobile app (Android/iOS) delivering a check-in dating experience, leading product design and UI direction.
VFX Supervisor | Executive Producer | VFX Artist | Motion Graphics Designer at Freelance – various projects
January 1, 2006 - PresentFreelance VFX supervisor and compositor on 100+ projects for Netflix, Sony Pictures, Disney, FOX, Nissan, Paramount, Will Smith, and others.
Education
Industrial Design Degree at Politecnico di Milano
January 1, 2004 - January 1, 2008Unreal Sensei Masterclass: Complete Game Optimization for Unreal Engine 5 at Unreal Sensei Masterclass (Tom Looman)
January 1, 2021 - January 1, 2025Industrial Design degree courses at Politecnico di Milano
January 1, 2004 - January 1, 2008fxPHD.com course program at fxPHD
July 1, 2008 - July 1, 2011Unreal Sensei Masterclass: Complete Game Optimization for Unreal Engine 5 at Unreal Sensei
January 1, 2021 - January 10, 2026Qualifications
fxPHD Courses (2008-2011)
July 1, 2008 - July 1, 2011Unreal Sensei Masterclass: Complete Game Optimization for Unreal Engine 5
January 1, 2021 - January 10, 2026fxPHD.com courses
July 1, 2008 - July 1, 2011Industrial Design studies
January 1, 2004 - January 1, 2008Industry Experience
Media & Entertainment, Gaming, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
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