Hi, I'm Vu Do. With 3 years of experience working with Unity and Unreal Engine, I've honed my skills in game development, problem-solving, and team collaboration. I thrive in fast-paced, collaborative environments and enjoy creating engaging game mechanics that enhance player experience. I'm always eager to learn and apply my skills to new challenges and opportunities. With a strong foundation in various programming languages and project management, I'm ready to contribute to innovative projects and grow in the gaming and software development industries.

Vu Do

Hi, I'm Vu Do. With 3 years of experience working with Unity and Unreal Engine, I've honed my skills in game development, problem-solving, and team collaboration. I thrive in fast-paced, collaborative environments and enjoy creating engaging game mechanics that enhance player experience. I'm always eager to learn and apply my skills to new challenges and opportunities. With a strong foundation in various programming languages and project management, I'm ready to contribute to innovative projects and grow in the gaming and software development industries.

Available to hire

Hi, I’m Vu Do. With 3 years of experience working with Unity and Unreal Engine, I’ve honed my skills in game development, problem-solving, and team collaboration. I thrive in fast-paced, collaborative environments and enjoy creating engaging game mechanics that enhance player experience.

I’m always eager to learn and apply my skills to new challenges and opportunities. With a strong foundation in various programming languages and project management, I’m ready to contribute to innovative projects and grow in the gaming and software development industries.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
German
Intermediate
Finnish
Beginner

Work Experience

Game Designer at Novatrax Studio
June 1, 2025 - December 31, 2025
Designed engaging game mechanics to enhance player experience and interactivity. Collaborated with artists and programmers to ensure cohesive game design implementation. Researched current gaming trends to inform innovative design concepts. Conducted playtesting sessions to gather feedback and improve gameplay features.
Volunteer at School
July 1, 2020 - August 31, 2020
Assisted with special events or programs. Maintained clean, neat and operational facilities to serve program needs. Used strong interpersonal communication skills to convey information to others. Supported engaging, fun and smooth-running events by helping with organization and planning.
Teaching Assistant at For my teacher
September 1, 2019 - May 31, 2020
Assisted teachers with classroom management and document coordination to maintain positive learning environment. Partnered with teacher to plan and implement lessons following school's curriculum, goals and objectives. Supported classroom activities, tutoring, and reviewing work. Tutored struggling students individually and in small groups to reinforce learning concepts.

Education

Information Technology at Vaasa University of Applied Science
September 1, 2022 - September 1, 2026
Computer Science at Vietnamese-German University
September 1, 2020 - August 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Non-Profit Organization
    paper Larkwood Falls

    A first-person horror mascot game set in an abandoned underground playpark. Inspired by titles like Indigo Park and Finding Franky, our goal is to create a unique experience with original mascots, chilling atmosphere, and innovative gameplay mechanics.