Work experience· 13 roles

Godot Developer (Project) · Bun.EXEMay 2025 – Aug 2025 · 4 mos

Built Godot TileMap scripts for terrain generation with custom textures. Developed advanced water and lighting VFXs and helped build an AI Enemy tree plugin.

Unity / XR Developer · Outlier AIMar 2025 – Oct 2025 · 8 mos

Collaborated with Language Learning Models to optimize C# and C++ code workflows in Unity and Unreal. Provided hundreds of high-level coding challenges to learning models and evaluated responses to verify C#/C++ expertise.

3D Unity Developer · FableVision StudiosMar 2025 – Present · 1 yr 9 mos

Remote role delivering back-end Unity Engine tools, improving development workflow by 50%. Built an object-oriented architecture to generate multiphase minigames enabling rapid production of 25 minigames. Implemented a dynamic Unity Canvas-based iOS/Android app with seven chapters and accessible quizzes.

3D Unity Developer · FableVision StudiosMar 2025 – Present · 1 yr 9 mos
Figma Front-End Engineer · Effortless APIJan 2025 – Mar 2025 · 3 mos
Online Unity Developer · Pyramid Lake GamesSep 2024 – Oct 2025 · 1 yr 2 mos
Unity Developer · Equilibria SystemsAug 2024 – Aug 2025 · 1 yr 1 mo
AI Unity Developer · Equilibria SystemsAug 2024 – Oct 2025 · 1 yr 3 mos

Education

Bachelor of Computer Science · Rochester Institute of Technology2018 – 2022

Majored in the Game Design Development Program

B.S. in Computer Science | Major: Game Design and Development · Rochester Institute of Technology2030 – 2025
B.S. · Rochester Institute of Technology2030 – 2022

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