I am a multidisciplinary software engineer specializing in virtual and augmented reality. I am comfortable working on all aspects of immersive software development, including 3D modelling, scene construction, interaction design, optimisation and programming. I have been coding in C# for >8 years and can quickly turn ideas into modular, performant code. I have built a variety of immersive experiences, including workplace training tools, realistic physics simulations and information resources. Over the past few years, I have been building software on the ICP blockchain, completing projects with a total value of over $150,000. WebXR, Unity, Blender VR, AR, XR | C#, JavaScript ICP Smart Contracts

Will Guest

I am a multidisciplinary software engineer specializing in virtual and augmented reality. I am comfortable working on all aspects of immersive software development, including 3D modelling, scene construction, interaction design, optimisation and programming. I have been coding in C# for >8 years and can quickly turn ideas into modular, performant code. I have built a variety of immersive experiences, including workplace training tools, realistic physics simulations and information resources. Over the past few years, I have been building software on the ICP blockchain, completing projects with a total value of over $150,000. WebXR, Unity, Blender VR, AR, XR | C#, JavaScript ICP Smart Contracts

Available to hire

I am a multidisciplinary software engineer specializing in virtual and augmented reality.

I am comfortable working on all aspects of immersive software development, including 3D modelling, scene construction, interaction design, optimisation and programming. I have been coding in C# for >8 years and can quickly turn ideas into modular, performant code.

I have built a variety of immersive experiences, including workplace training tools, realistic physics simulations and information resources. Over the past few years, I have been building software on the ICP blockchain, completing projects with a total value of over $150,000.

WebXR, Unity, Blender
VR, AR, XR | C#, JavaScript
ICP Smart Contracts

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Add your work experience history here.

Education

PhD -- Performance Augmentation: Immersive Technology for Workplace Training at Oxford Brookes University
November 10, 2016 - November 10, 2024
Chapters on capturing procedural knowledge, measuring embodied performance and a quantitative evaluation of the wearable technology system, through the use of structural equation modelling and statistical analysis of attitudinal patterns. The discussion views the results through the lens of Affordance Theory and Social Systems Theory.
BSc. (Hons.) Theoretical Physics at University of Birmingham, UK
September 1, 2003 - July 1, 2006

Qualifications

PRINCE2 Project Management
March 1, 2009 - May 1, 2009
Foundation Level Course

Industry Experience

Software & Internet, Education, Other
    paper Trypillia VR Museum

    Platform: WebXR on the ICP blockchain
    Devices: VR, desktop, mobile
    Tools used: Unity, Blender, ExeudVR
    Languages: Ukrainian, English
    Link: https://www.twine.net/signin

    A recreation of a eneolithic village (c. 5000 BC), presented as an immersive, interactive experience.

    In this project I worked as curator and developer of the 3D scene, taking responsibility for the presentation of all virtual content as well the development of an information layer, allowing it to become an educational experience. Special attention was given to the interaction with information in the immersive space as well as creating a scalable, multilingual framework.

    Trypillia VR is built using ExeudVR, a cross-platform interaction framework, enabling interaction design and the functionalisation of virtual objects, boosting immersive and engagement.