I am a software developer with more than seven years of experience conducting both front-end and back-end engineering for video games in Agile and international work environments. I am a passionate programmer committed to going above and beyond to build high-quality, user-friendly games. I bring a well-rounded background across technologies, languages, engines, and frameworks, and I thrive as an energetic team player who collaborates cross-functionally to hit goals on time.

Francesco Greco

I am a software developer with more than seven years of experience conducting both front-end and back-end engineering for video games in Agile and international work environments. I am a passionate programmer committed to going above and beyond to build high-quality, user-friendly games. I bring a well-rounded background across technologies, languages, engines, and frameworks, and I thrive as an energetic team player who collaborates cross-functionally to hit goals on time.

Available to hire

I am a software developer with more than seven years of experience conducting both front-end and back-end engineering for video games in Agile and international work environments. I am a passionate programmer committed to going above and beyond to build high-quality, user-friendly games.

I bring a well-rounded background across technologies, languages, engines, and frameworks, and I thrive as an energetic team player who collaborates cross-functionally to hit goals on time.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Italian
Fluent

Work Experience

Unity/ Full-Stack Developer at Freelance – Remote
March 1, 2025 - Present
Oversaw programming of a 2D roguelike multiplayer computer game in Unity and C#, collaborating with an artist and writer to take the game from concept to execution.
Unity Developer at Statespace
March 1, 2025 - March 1, 2025
Front-end development for the Aimlabs game/aim trainer, using C#, Unity, GraphQL, Jira, and PlayFab to maintain an attractive UI with strong performance. Worked in an Agile environment and supported CI/CD. Collaborated with an international, cross-functional team to achieve goals.
Unity/ Full-Stack Developer at Freelance
March 1, 2025 - November 8, 2025
Oversaw the programming of a 2D roguelike multiplayer game in Unity and C#, collaborating with an artist and a writer to take the project from concept through execution.
Unity Developer at Statespace
September 1, 2021 - March 1, 2025
Front-end development for the game/aim trainer Aimlabs, using C#, Unity, GraphQL, Jira, and PlayFab to maintain an attractive UI with strong performance; participated in Agile sprint planning and CI/DevOps; collaborated with an international team across product managers and designers.
Unity Developer at Statespace – Remote
September 1, 2021 - March 1, 2025
Performed front-end development for the Aimlabs game/aim trainer using C#, Unity, GraphQL, Jira, and PlayFab to maintain an attractive UI with strong performance; contributed to sprint planning, CI, and DevOps in an international, distributed team.
Unity/Full-Stack Developer at Hevolus Innovation
August 1, 2021 - August 1, 2021
Full-stack development for VR/AR software, developing PoCs with Unity and presenting live demos. Led a small team and performed code reviews to ensure quality.
Unity/Full-Stack Developer at Hevolus Innovation
July 1, 2018 - August 1, 2021
Full-stack development for VR/AR software, developing PoCs with Unity and presenting live public demos; led a small team, assigned tasks to meet deadlines and performed code reviews to ensure quality.
Unity/Full-Stack Developer at Hevolus Innovation – Remote
July 1, 2018 - August 1, 2021
Conducted full-stack software development for VR/AR software, developing PoCs using Unity and presenting live public demos; led a small team with task assignment and code reviews to ensure quality.
Undergraduate Intern at Consiglio Nazionale delle Ricerche (CNR) – Institute ISSIA
March 1, 2018 - March 1, 2018
Wrote a thesis and published a paper on image processing and data acquisition for automatic UAV control.
Undergraduate Intern, ISSIA at Consiglio Nazionale delle Ricerche (CNR)
October 1, 2017 - March 1, 2018
Wrote a thesis and published a paper on image processing and data acquisition for automatic UAV control.
Undergraduate Intern, Institute of Intelligent Systems for Automation (ISSIA) at Consiglio Nazionale delle Ricerche (CNR) – Bari, Italy
October 1, 2017 - March 1, 2018
Wrote a thesis and published a paper on image processing and data acquisition for automatic UAV control.

Education

Bachelor of Science (BS), Computer Science at Aldo Moro University – Italy
January 11, 2030 - November 8, 2025
Bachelor of Science (BS), Computer Science at Aldo Moro University – Italy
January 11, 2030 - December 16, 2025
Bachelor of Science (BS), Computer Science at Aldo Moro University – Italy
January 11, 2030 - December 16, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more