Hi there! I’m Pedro Ramirez Jr, a 3D artist specializing in environments and props with over 4 years of experience in 3D art. I hold a Diploma in CG Asset Creation for Games from Think Tank Training Centre, and I’m proficient in Unreal Engine 5, Maya, ZBrush, Substance Painter, and Marvelous Designer. I create modular asset kits, optimize for polygon efficiency, PBR textures, trimsheets, and vertex painting. I’m dedicated to elevating visual storytelling and I’m excited to contribute to innovative game projects.
In my freelance and volunteer work, I collaborate with clients worldwide to deliver high-quality assets and renders on time, and I enjoy pushing the boundaries of what’s possible in real-time environments.
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