Available to hire
I am a game play programmer with 5+ years of C# / Unity experience and 2 years of professional development in mobile games, including 15 shipped mobile titles on the App Store and one PC title released on Steam.
I specialize in UI systems and custom editor tooling, improving iteration speed and designer workflow efficiency. With a Master’s degree in Games Development from Aberta y University, I bring design intent and technical implementation to deliver responsive gameplay while supporting production through system-level tooling.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Chinese
Fluent
Work Experience
Game Designer & Unity Developer at Gomiigo Games
January 1, 2024 - January 1, 2024Implemented core gameplay features and adaptive UI systems across multiple device resolutions. Built internal editors to streamline the design process for team members. Developed over 10 mobile game projects spanning a variety of genres.
Designer & Co-Founder at Lulu Bears Studio
January 1, 2021 - November 10, 2025Co-founded an indie game studio with two teammates; launched 3 games on Itchio. Magnet Agent (iOS/PC): designed progressively structured puzzle levels; conducted play testing sessions at Dundee Contemporary Arts; adjusted puzzle difficulty curves based on player feedback. Implemented all core game features, from mechanics to level systems.
Unity Programmer at Gomiigo Games (Taipei)
January 1, 2022 - January 1, 2024Developed and launched 15 mobile games across multiple genres, shipping titles to the App Store and releasing one PC title on Steam. Implemented gameplay systems and applied design patterns (MVC, FSM, and state management) to deliver maintainable, scalable code.
Technical Designer at Rennie Room Decorator (Academic Project with V&A Dundee)
February 1, 2025 - April 1, 2025Furnished an iPad-friendly UI and gesture support in Unity. Implemented a modular quest system and scenario-based cinematics. Collaborated with designers and artists to deliver a polished final build.
Education
B.A. in History at National Taiwan University, Taipei
July 1, 2021 - November 10, 2025Master of Games Development at Aberta University, Dundee
August 1, 2025 - November 10, 2025Master's degree in Games Development at Aberta y University
January 1, 2024 - January 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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