Hi I’m Zach,
A seasoned and passionate Environment/ Prop Artist with a focus on creating immersive, and cost efficient environments. I specialise in Environment art, kit and prop creation.
My recent work includes contributing to a game for Warner Bros: Sinners, Survive the Night on Fortnite.
Building interactive virtual shopping experiences for Walmart Realm.
I have experience using the following tools; Unreal Engine, 3ds Max,
Zbrush, Substance Painter and Designer for asset creation. I also
have have experince using native tools and techniques in Unreal
harnessing procedural systems within materials, Vertex blending,
Runtime virtual texturing, PCG.
Outside of commercial projects, I spend time on personal work inspired by the games and the real world locations I’ve travelled to. I’m always pushing to expand my skill set, experimenting with new tools, plugins, and workflows to stay aligned with an ever evolving industry.
Please check out some of my latest work here: zachvoaden9.artstation.com
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