I am a sound designer and audio producer with over 20 years of experience in post-production, radio, and interactive media. My work includes sound design, audio branding, mixing, mastering, and implementation using Pro Tools, Reaper, Adobe Audition, and Wwise. I focus on delivering clean, balanced, and engaging audio for podcasts, trailers, and video games, ensuring every project meets professional broadcast and production standards.

Zaher Rashmawy

I am a sound designer and audio producer with over 20 years of experience in post-production, radio, and interactive media. My work includes sound design, audio branding, mixing, mastering, and implementation using Pro Tools, Reaper, Adobe Audition, and Wwise. I focus on delivering clean, balanced, and engaging audio for podcasts, trailers, and video games, ensuring every project meets professional broadcast and production standards.

Available to hire

I am a sound designer and audio producer with over 20 years of experience in post-production, radio, and interactive media. My work includes sound design, audio branding, mixing, mastering, and implementation using Pro Tools, Reaper, Adobe Audition, and Wwise.

I focus on delivering clean, balanced, and engaging audio for podcasts, trailers, and video games, ensuring every project meets professional broadcast and production standards.

See more

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Arabic
Fluent
English
Fluent

Work Experience

Sound Director at Sky News Arabia
April 1, 2016 - Present
Lead sound operations for radio and television broadcasts, directing live on-air sound, recording and editing radio materials and commercials, designing sound for VR/AR content, composing music for promos, and managing podcast production. Implemented Pro Tools setup at Miral Experiences and trained a team of six to enable independent audio production and optimize workflow.
Sound Designer – Narrative Action RPG at In Development (Unreleased Title)
January 1, 2024 - Present
Developing core audio systems (ambience, weapons, creature sounds) and assets for an upcoming RPG; coordinating with director and composer to align sound design with the musical score and preparing Wwise workflow for Unity integration.
Sound Engineer at Alan TV, Dubai Media City
March 1, 2016 - October 11, 2025
Operated main on-air sound control room for live television broadcasting, ensuring high-quality audio during live programming.
Senior Sound Engineer at Studio1 Sound Studio
February 28, 2015 - October 11, 2025
Comprehensive audio production including recording, editing, mixing, mastering for musical artists; radio and TV production; TV audio dubbing; sound design for films and documentaries; live PA and systems maintenance.
Founder & Sound Engineer at Logo Music Production
August 31, 2003 - October 11, 2025
Established independent studio specializing in music composition, audio commercials, and film sound effects.

Education

MA in Sound Design for Video Games at University of Chichester
January 1, 2023 - January 1, 2025
Diploma in Musical Sound Recording & PA Sound Technology at Birzeit University
January 11, 2030 - February 1, 2001
BA in Journalism (Minor: Political Science) at Birzeit University
January 11, 2030 - January 1, 2000

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Telecommunications, Education, Software & Internet, Professional Services
    paper Sound design showreel

    Game Sound Redesign - Showreel

    Youtube link:

    paper Ambient sound design, unity & Wwise

    a demo for sound design and implementing using Unity and Wwise.
    it is to show how ambient sound used to shift the mood from peaceful to eerie.

    Youtube link: