Next availability:
February 1, 2026
I’m an artist, writer and indie game developer who makes 2d/3d art, writes, designs gameplay and narratives, and produces sound and music. My studio Square Weasel Studio has published 2 games and has 2 more in development. I also mentor artists in my spare time.
I’ve worked for GameArtBrain as well as a number of other independent clients since 2017.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Chinese
Fluent
English
Fluent
Work Experience
Custom Fabricator at The Fabricats
June 1, 2025 - PresentCreate 3D models, textures and animation assets for escape room games and on-location entertainment experiences; design and fabricate custom artwork and props with 3D printers and CNC machines; maintain 3D printers and CNC machine; finishing, assembling and installing props, lighting, sound system, sensors, and other equipment.
Writer, Artist, Game Designer, Music Producer at Square Weasel Studio
June 1, 2020 - PresentWriter, Narrative Designer and Art Generalist on Chronicles of Taldun: The Remainder; driving world-building, gameplay design, and original music for the studio’s debut visual novel.
Game and Animation Art Instructor at Self Employed
December 1, 2024 - October 7, 2025Self-employed instructor specializing in art and creative drawing, focusing on fundamentals, perspective, anatomy, lighting, form and composition—blended with game art and entertainment contexts. Develops courses and online resources.
Concept Artist / Illustrator at Remote (Zagreb, Croatia) / Freelance
June 1, 2020 - October 7, 2025Concept art, character design, environment art, prop design and illustration for multiple clients; research and create design concepts from thumbnails to finished art.
Instructor - Concept Art at VANAS - Vancouver Animation School
June 1, 2016 - October 7, 2025Online instruction providing feedback and critique on concept art best practices aimed at a game and animation industry career.
Game Artist / Outsourcing Management Artist at Aeria Games Europe GmbH
April 1, 2016 - October 7, 2025Create concept art, character design, environment art, prop design and graphic design elements for mobile games; mentor new artists; review outsourced assets and provide direction.
Concept Designer / Illustrator at Oasis Design Works
June 1, 2014 - October 7, 2025Participate in visual development and conceptual design of mobile games.
3D Asset Artist at Mr.X
January 1, 2011 - October 7, 2025Model, texture and lookdev photoreal assets for feature films.
Modeler at IMAX
January 1, 2010 - October 7, 2025Create model and animation assets for stereo3D conversion of feature films.
3D Game Art Instructor at Capilano University
June 1, 2007 - October 7, 2025Design and teach a course covering fundamentals of 3D production for games, including modeling, texturing, materials, rigging, animation, lighting and rendering.
3D Asset Artist at Electronic Arts (EA)
May 1, 2006 - October 7, 2025Create high resolution in-game assets for EA Sports franchise.
3D Asset Artist at Electronic Arts (EA)
June 1, 2004 - October 7, 2025Create high resolution in-game assets for EA Sports franchise.
Custom Fabricator at The Fabricats
June 1, 2025 - PresentCreate 3D models, textures and animation assets for escape room games and other on-location entertainment experiences. Design and fabricate custom artwork and props with 3D printers and CNC Machine. Maintain 3D printers and CNC machine. Finishing, assembling and installing of props, lighting, sound system, sensors, and other equipment.
Writer, Narrative Designer, Art Generalist and Music Producer at Square Weasel Studio
June 1, 2020 - PresentWriter, Narrative Designer, Art Generalist and Music Producer on the company's debut visual novel game Chronicles of Taldun: The Remainder.
Self Employed Game and Animation Art Instructor at Self Employed
December 31, 2024 - October 7, 2025I specialize in teaching art and creative drawing in a fun, easy to approach method that involves drawing games. The games are simple enough to be enjoyable for children and adults alike. The skills taught cover perspective, anatomy, light and form and composition.
Concept Artist / Illustrator at Freelance
June 1, 2020 - October 7, 2025Remote (Zagreb, Croatia) Freelance concept art and illustration work.
Instructor - Concept Art at VANAS - Vancouver Animation School
June 30, 2016 - October 7, 2025Online instruction providing feedback and guidance to students on concept art practices aimed at a game and animation career.
Game Artist / Outsourcing Management Artist at Aeria Games Europe GmbH
April 30, 2016 - October 7, 2025Create concept art, character design, environment art, prop design, graphic design elements for mobile games. Work with art lead to ensure design and production assets meet the stylistic requirements. Mentor new artists on work flow and best practices. Research and implement art direction and production techniques. As Outsourcing Management Artist, review and provide art direction, feedback, and revisions for outsourced art assets. Ensure that outsourced assets match outgoing briefs and meet production quality specifications. Provide feedback and assist with creation of briefs for outsourcing artworks.
Concept Artist at Oasis Design Works
June 30, 2014 - October 7, 2025Participate in the visual development and conceptual design of mobile games.
Freelance Concept Designer / Illustrator at Freelance
August 31, 2013 - October 7, 2025Conduct thorough research into the subject matter of design. Create conceptual designs from thumbnails, sketches to finished drawings, paintings and illustrations. Including texture spheres/callouts, detail perspective and orthographic model sheets, conceptual illustrations.
3D Asset Artist at Mr.X
December 31, 2011 - October 7, 2025Model, texture and lookdev photoreal assets for feature films.
IMAX Modeler at IMAX
January 1, 2010 - PresentCreate model and animation assets for stereo3D conversion of feature films.
3D Game Art Instructor at Capilano University
June 30, 2007 - October 7, 2025Design and teach a course covering the fundamentals of 3D production for games, including: Modeling, texturing, materials, rigging, animation, lighting and rendering.
3D Asset Artist at Electronic Arts (EA)
May 31, 2006 - October 7, 2025Create high resolution in-game assets for EA Sports franchise.
3D Asset Artist at Electronic Arts (EA)
June 30, 2004 - October 7, 2025Create high resolution in-game assets for EA Sports franchise.
Custom Fabricator at The Fabricats
June 1, 2025 - PresentCreate 3D models, textures and animation assets for escape room games and on-location experiences; design and fabricate custom artwork and props with 3D printers and CNC machines; maintain 3D printers and CNC machinery; finish, assemble and install props, lighting, sound systems, sensors and other equipment.
Writer, Narrative Designer, Art Generalist and Music Producer at Square Weasel Studio
June 1, 2020 - PresentWriter, Narrative Designer and Music Producer on the company's debut visual novel Chronicles of Taldun: The Remainder.
Game and Animation Art Instructor at Self Employed
December 31, 2024 - October 11, 2025Self-employed instructor teaching art and creative drawing through drawing games that blend foundational art skills with game design and storytelling.
Concept Artist / Illustrator at Remote (Zagreb, Croatia)
June 1, 2020 - October 11, 2025Freelance concept artist and illustrator delivering concept art, character and environment design for games.
Freelance Artist at Freelance
August 1, 2017 - October 11, 2025Freelance illustrator and concept artist.
Instructor - Concept Art at VANAS - Vancouver Animation School
June 1, 2016 - October 11, 2025Online instructor providing instruction, critique and feedback on concept art best practices for game and animation careers.
Game Artist / Outsourcing Management Artist at Aeria Games Europe GmbH
April 1, 2016 - October 11, 2025Create concept art, character design, environment art, prop design and graphic design elements for mobile games; mentor new artists; review outsourced assets and assist with briefs for outsourcing.
Concept Artist at Oasis Design Works
June 1, 2014 - October 11, 2025Participate in visual development and conceptual design of mobile games.
Freelance Concept Designer / Illustrator at Freelance
August 1, 2013 - October 11, 2025Conduct thorough research, create conceptual designs from thumbnails to finished artworks including texture spheres, perspective and model sheets.
3D Asset Artist at Mr.X
December 31, 2011 - October 11, 2025Model, texture and lookdev photoreal assets for feature films.
Modeler at IMAX
December 31, 2010 - October 11, 2025Create models and animation assets for stereo3D conversion of feature films.
3D Game Art Instructor at Capilano University
June 1, 2007 - October 11, 2025Taught fundamentals of 3D production for games including modeling, texturing, materials, rigging, animation, lighting and rendering.
3D Asset Artist at Electronic Arts (EA) - Burnaby
May 1, 2006 - October 11, 2025Create high-resolution in-game assets for EA Sports franchises.
3D Asset Artist at Electronic Arts (EA) - Burnaby
June 1, 2004 - October 11, 2025Create high-resolution in-game assets for EA Sports franchises.
Custom Fabricator at The Fabricats
June 1, 2025 - PresentCreate 3D models, textures and animation assets for escape room games and other on-location entertainment experiences. Design and fabricate custom artwork and props with 3D printers and CNC Machine. Maintain 3D printers and CNC machine. Finishing, assembling and installing of props, lighting, sound system, sensors, and other equipment.
Writer, Artist, Game Designer, Music Producer at Square Weasel Studio
June 1, 2020 - PresentWriter, Narrative Designer, Art Generalist and Music Producer on the company's debut visual novel game Chronicles of Taldun: The Remainder.
Game and Animation Art Instructor at Self Employed
December 31, 2024 - October 11, 2025I specialize in teaching art and creative drawing in a fun, easy to approach method that involves drawing games. The games are simple enough to be enjoyable for children and adults alike. The skills taught serve as a foundation for character design, environment art, comic book, animation, or concept art and illustration.
Concept Artist / Illustrator at GameArtBrain
June 30, 2020 - October 11, 2025Freelance artist
Freelance Artist at Freelance
August 31, 2017 - October 11, 2025Freelance illustrator, concept artist
Instructor - Concept Art at VANAS - Vancouver Animation School
June 30, 2016 - October 11, 2025Instructor - Concept Art
Game Artist / Outsourcing Management Artist at Aeria Games Europe GmbH
April 30, 2016 - October 11, 2025As a Game Artist, created concept art, character design, environment art, prop design, and graphic design elements. Mentored new artists, researched and implemented art direction and production techniques. As Outsourcing Management Artist, reviewed and provided art direction, feedback, and revisions for outsourced art assets and helped create briefs for outsourcing artworks.
Concept Artist at Oasis Design Works
June 30, 2014 - October 11, 2025Participate in the visual development and conceptual design of mobile games.
Freelance Concept Designer / Illustrator at Freelance
August 31, 2013 - October 11, 2025Conduct thorough research into the subject matter of design. Create conceptual designs from thumbnails, sketches to finished drawings and illustrations, including texture spheres/callouts, detail perspective and orthographic model sheets.
3D Asset Artist at Mr.X
December 31, 2011 - October 11, 2025Model, texture and lookdev photoreal assets for feature films.
IMAX Modeler at IMAX
December 31, 2010 - October 11, 2025Create model and animation assets for stereo3D conversion of feature films.
3D Game Art Instructor at Capilano University
June 30, 2007 - October 11, 2025Design and teach a course covering the fundamentals of 3D production for games, including: Modeling, texturing, materials, rigging, animation, lighting and rendering.
3D Asset Artist at Electronic Arts (EA)
June 30, 2004 - October 11, 2025Create high resolution in-game assets for EA Sports franchise.
3D Asset Artist at Electronic Arts (EA)
May 31, 2006 - October 11, 2025Create high resolution in-game assets for EA Sports franchise.
Education
Diploma at Art Institute of Vancouver
January 1, 2002 - January 1, 2004Certificate / Program in 2D Entertainment Design at The Art Department
January 1, 2011 - January 1, 20132D Entertainment Design at TAD Entertainment Design
January 1, 2011 - December 31, 2013Diploma, Game Art & Animation Production at Art Institute of Vancouver
January 1, 2002 - December 31, 20042D Entertainment Design at TAD Entertainment Design
January 11, 2030 - October 11, 2025Diploma, Game Art & Animation Production at Art Institute of Vancouver
January 11, 2030 - October 11, 2025Diploma, Game Art & Animation Production at Art Institute of Vancouver
January 1, 2002 - December 31, 20042D Entertainment Design at The Art Department
January 1, 2011 - December 31, 2013Qualifications
Game Art & Animation Production
January 11, 2030 - October 7, 2025Game Art & Animation Production
January 11, 2030 - October 7, 2025Game Art & Animation Production
January 11, 2030 - October 11, 2025Game Art & Animation Production
January 11, 2030 - October 11, 2025Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet, Professional Services
Illustrations done for a variety of entertainment media projects and clients, including books, table top games, digital games,
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