I am a 3D Artist and Motion Graphics Designer currently pursuing a Master’s degree in 3D Animation at DePaul University. I bring over a year of professional experience creating motion graphics, digital content, and visual assets, along with advanced training in 3D modeling, animation, texturing, lighting, and visual storytelling using Autodesk Maya, Blender, ZBrush, Substance Painter, and Adobe Creative Suite. As Vice Chair of the DePaul ACM SIGGRAPH Student Chapter, I have helped organize industry events and foster connections between students and professionals, strengthening my leadership and collaboration skills. Through academic, personal, and professional projects, I have built a portfolio spanning character animation, environment art, and motion design, with a focus on creating high-quality, production-ready work while continuously expanding my expertise in real-time workflows and game development.
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