Hi, my name is Bogdan. I'm a 3D artist graduated at Futureworks University of Manchester. I am an open minded person who is always looking to grow. I've done two projects that included an animal and in each of them I pushed my limits by trying groom with X-gen to test with physics in unreal engine, and also rig the animal. Those are skills that haven't been taught in university, they are just the result of my curiosity. If you believe that those might help you please let me know. Kind regards.

Bogdan33

Hi, my name is Bogdan. I'm a 3D artist graduated at Futureworks University of Manchester. I am an open minded person who is always looking to grow. I've done two projects that included an animal and in each of them I pushed my limits by trying groom with X-gen to test with physics in unreal engine, and also rig the animal. Those are skills that haven't been taught in university, they are just the result of my curiosity. If you believe that those might help you please let me know. Kind regards.

Available to hire

Hi, my name is Bogdan. I’m a 3D artist graduated at Futureworks University of Manchester. I am an open minded person who is always looking to grow. I’ve done two projects that included an animal and in each of them I pushed my limits by trying groom with X-gen to test with physics in unreal engine, and also rig the animal. Those are skills that haven’t been taught in university, they are just the result of my curiosity. If you believe that those might help you please let me know. Kind regards.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Honours project at Futureworks, Manchester, UK
April 1, 2025 - September 18, 2025
Developed a cyborg design inspired by a favorite music artist. Performed likeness sculpting in ZBrush using artist references, analyzed features and details, refined based on feedback from teacher and peers; executed hard surface sculpting, prop modeling, animation using rig and blend shapes, and scene assembly in Unreal Engine with lighting, effects, cinematic footage and soundtrack from the artist.
Character Rigging & Material Creation at Futureworks, Manchester, UK
January 1, 2025 - September 18, 2025
Rigged first character; produced first materials in Substance Designer.

Education

BA (Hons) Game Art at Futureworks, Manchester
January 1, 2022 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

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