Multi-award-winning VR developer, designer, and technical founder with 10+ years of experience building immersive technology, games, and rapid prototypes that solve real problems and inspire people.
I lead Equal Reality from an early stage startup to acquisition as CTO, where we create world-leading VR empathy training that allows people to “step into the shoes” of minorities and experience discrimination first-hand. Our work has been used by global organizations across diversity & inclusion, corporate training, higher education, government, health, and social impact — and has earned international recognition including Forbes 30 Under 30, Technical.ly’s Invention of the Year, Halcyon Fellow, Remarkable Inclusive Tech, Optus Future-Maker, and more.
Over my career I’ve published 100+ VR/AR and interactive experiences and worked with 50+ major global brands, including Google, Amazon, Mayo Clinic, Royal Australian Navy and JPMorgan, alongside universities, artists, psychologists, poets, startups, and enterprise teams across 12 countries. I love translating complex ideas into intuitive, meaningful digital experiences — fast — while maintaining strong technical foundations.
What I bring to teams:
• Product thinking — from idea → prototype → launch.
• Strong full-stack expertise. Particularly in Unity3D, VR/AR and AI design.
• User-centred storytelling and instructional design.
• Rapid prototyping, iteration, and creative problem-solving.
• Experience collaborating with small, mission-driven teams.
• A deep passion for using technology for good.
I’m available for remote work globally — from short-term builds and R&D prototypes to advisory roles, consulting, and longer-term product collaborations. If you’re looking to create something ambitious, meaningful, and a little bit different — I’d love to help.
Let’s build something impactful together.
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