Burak Kayıhan

Available to hire

Language

Turkish
Fluent
English
Fluent

Work Experience

Game Designer - Product Manager at Games United
May 2, 2023 - September 26, 2025
Primarily managed the 'Conqueror of Fantasy' project, ensuring smooth operation and success throughout. Developed innovative game designs for two unreleased projects spanning merge/puzzle and Tabletop genres. Used innovative ideas and strategies to enhance gameplay, optimize user experience, and improve the revenue model. Designed hyper-casual games for multiple companies under the Games United umbrella. Independently handled project planning, team management, budgeting, resource allocation, quality control, A/B testing, and risk management. Made significant contributions to the project, leaving a lasting impact on its overall success.
Product Owner - Game Designer at Wodo Network
December 1, 2023 - September 26, 2025
Collaborated with cross-functional teams (design, development, marketing) to ensure successful product launches. Led project planning and resource allocation, resulting in on-time and within-budget delivery. Oversaw development phases from concept to implementation and launch. Designed and launched Meta Impact, a multi-layer FPS game. Redesigned and managed the smaller version of Meta Impact from scratch to be playable on the web.
Game Designer - Product Manager at Games United
January 1, 2022 - September 26, 2025
Led the Conqueror of Fantasy project, ensuring smooth operations and successful delivery. Developed innovative game designs for two unreleased titles in Merge/Puzzle and Tabletop genres. Applied user-centered design and revenue optimization strategies. Designed hyper-casual games under Games United umbrella. Independently managed project planning, team coordination, budgeting, resource allocation, quality control, A/B testing, and risk management. Contributed to overall project success and lasting impact.
Game Designer - Product Manager at Artex Games
December 1, 2023 - September 26, 2025
Assumed a pivotal role in the development and production of the mid-core title 'Conqueror of Fantasy'. Progressed more than 10 hyper-casual projects to publishing. Led a team of 11, crafting game mechanics and designs aligned with market trends and player psychology to maximize engagement and monetization.
Product Owner - Game Designer at Wodo Network
December 1, 2023 - September 26, 2025
Collaborated with cross-functional teams (design, development, marketing) to ensure successful product launches. Led project planning and resource allocation, delivering on-time and within-budget phases.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet