Hi, I'm Marisela Cerda, a passionate character animator, rigging artist, and visual developer. I enjoy bringing stories to life through animation and have experience working on diverse projects ranging from short films to game development. Collaborating closely with teams, I thrive in creative environments where I can contribute my skills in design, rigging, and animation to create engaging visual content. I graduated from California State University, Chico with a major in Computer Animation & Game Development and a minor in Art Studio. I take pride in continuously honing my skills across various tools like Maya, Unity, and Procreate and enjoy taking part in game jams and film projects to push my creativity further.

Marisela Cerda

PRO

Hi, I'm Marisela Cerda, a passionate character animator, rigging artist, and visual developer. I enjoy bringing stories to life through animation and have experience working on diverse projects ranging from short films to game development. Collaborating closely with teams, I thrive in creative environments where I can contribute my skills in design, rigging, and animation to create engaging visual content. I graduated from California State University, Chico with a major in Computer Animation & Game Development and a minor in Art Studio. I take pride in continuously honing my skills across various tools like Maya, Unity, and Procreate and enjoy taking part in game jams and film projects to push my creativity further.

Available to hire

Hi, I’m Marisela Cerda, a passionate character animator, rigging artist, and visual developer. I enjoy bringing stories to life through animation and have experience working on diverse projects ranging from short films to game development. Collaborating closely with teams, I thrive in creative environments where I can contribute my skills in design, rigging, and animation to create engaging visual content.

I graduated from California State University, Chico with a major in Computer Animation & Game Development and a minor in Art Studio. I take pride in continuously honing my skills across various tools like Maya, Unity, and Procreate and enjoy taking part in game jams and film projects to push my creativity further.

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Skills

An
Animation
Ch
Character Design
Il
Illustration
Procreate
3D
3D Animation
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Experience Level

Animation
Expert
Character Design
Expert
Illustration
Expert
Procreate
Expert
3D Animation
Expert
Microsoft Office
Expert
Adobe Photoshop
Expert
Substance Painter
Expert
Autodesk Maya
Expert
Unreal Engine 4
Intermediate
3D Model
Intermediate
Video Advert
Intermediate
Adobe Illustrator
Intermediate
Jira
Intermediate
Unity
Intermediate
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Language

English
Advanced

Work Experience

Director/Generalist at CSU Chico Honors Project
September 1, 2024 - June 13, 2024
Scripted a short story titled 'Hoof Hazard' using the filmmaking workflow process. Illustrated character designs and storyboards on Procreate, then 3D modeled, rigged, and animated in Maya. Worked closely with a team of 7 to coordinate animations, visual effects, audio, and rendering. Engaged in weekly check-ins for feedback on project development using SyncSketch.
3D Animator/Rigging Artist at Global Game Jam
January 1, 2025 - January 3, 2025
Rigged and animated a hamster under 48 hours.
Generalist at Dark Odyssey Game Jam
April 30, 2025 - May 6, 2025
Worked in a team taking on multiple roles to create a game prototype within a week. Created concept art of enemies; 3D modeled, rigged, and animated various characters.
Rigging Artist at CSU Chico
September 1, 2024 - May 31, 2025
Rigged a robotic arm inside Unity and handed it off to the coders to attach to the player controller.
3D Animator/Rigging Artist at CSU Chico
September 1, 2024 - May 31, 2025
Rigged and animated cartoon robots and a cutscene in Unity. Coordinated with coders to troubleshoot and implement animations into the game.
Rigging Artist at CSU Chico
September 1, 2024 - May 31, 2025
Rigged a goblin’s arm to be animated in first-person view.
3D Animator, Video Editor, Storyboard Artist at CSU Chico
September 1, 2024 - December 31, 2024
Worked with a small team to produce an animated commercial rendered in Unreal. Engaged in weekly check-ins to refine storyboards and animation.
Motion Capture Pre-Visualization at CSU Chico
January 1, 2024 - May 31, 2024
Worked in a small team to create a short story. Recorded and edited actor data through Xsens and Optitrack systems.
Illustrator at Ko-fi
January 1, 2019 - June 13, 2024
Communicated with individual clients to digitally illustrate characters. Used Trello to organize commission queue. Sold keychains and stickers using the site’s shop feature.

Education

Bachelor's Degree at California State University, Chico
August 1, 2021 - May 31, 2025
Bachelor's at California State University, Chico
August 1, 2021 - May 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education

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