Callen Betts
I am a passionate game developer specializing in gameplay systems, AI, and graphics programming with over 5 years of experience creating games for Steam.
About
I am a passionate game developer specializing in gameplay systems, AI, and graphics programming with over 5 years of experience creating games for Steam. Skilled in C#, C++, and Python, I am proficient with Unity, Unreal Engine, and Godot. I love building immersive experiences for players from the initial concept all the way to release.
Currently, I am focused on developing advanced game engine architectures and tools, including custom editors and dynamic AI systems, while collaborating with teams and teaching university courses to share my expertise in game engine development.
- 4 years' experience
Languages
- EnglishFluent
- JavaneseIntermediate
Industry experience
- Gaming
- Software & Internet
- Education
More experts in Redmond, United States
Work experience· 6 roles
Worked in labs with college professors and students teaching C and C++. Taught component-based architecture and design patterns for custom game engines. Graded student work using automated tests and improved the existing curriculum for the Engine Architecture C++ course.
Worked in labs with college professors and students teaching C/C++. Taught component-based architecture and design patterns for custom game engines. Graded student work using automated tests and improved the existing curriculum for the course "Engine Architecture, C++."
Built an ECS-based architecture and integrated an ImGui-powered editor for prefab creation and world design. Integrated FMOD for spatial audio, implemented dynamic lighting and post-processing effects. Developed a custom runtime using MonoGame/Microsoft XNA Framework in C# for cross-platform builds on Linux, Windows, macOS, and consoles.
Education
Testimonials · 5.0 from 1 review
Hire Callen Betts today
Post a job and invite Callen, or contact them directly. No hidden commission.









