Available to hire
I am a game-focused sound designer specializing in immersive, technically implemented audio systems. I design adaptive, procedural audio and robust middleware integrations to support dynamic gameplay and player immersion.
I combine creative storytelling with precise technical execution, leveraging tools like Wwise, FMOD, and Unreal Engine 5 to build responsive, cinematic audio experiences that heighten narrative clarity and pacing.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
French
Intermediate
Work Experience
Customer Service Representative (Part-Time) at Ellis Brigham Mountain Sports
March 1, 2025 - PresentDeliver high-quality customer experiences in fast-paced retail environment. Maintain product knowledge and resolve issues efficiently, strengthening communication and problem-solving skills.
Private Piano Tutor at Self-Employed
September 1, 2023 - September 1, 2024Designed tailored lesson plans improving student technical ability and musical confidence. Applied structured feedback systems to accelerate learning progression. Managed scheduling, client communication, and materials independently, demonstrating strong organization and autonomy.
Education
BA (Hons) Music Production & Sound Engineering at Point Blank Music School
October 2, 2023 - September 15, 2025Putting my focus into film and game audio
BA (Hons) Music Production & Sound Engineering at Point Blank Music School
October 1, 2023 - August 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
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