Hi, I’m Drew Magro, an audio designer, composer, and musician based in Los Angeles. I have a passion for creating immersive and compelling sounds that bring stories and games to life. With a background in game design and interactive media, I enjoy collaborating with creatives while maintaining my own creative autonomy.
I love experimenting with self-recorded foley and integrating music with game engines like FMOD and Unreal Engine 5. Whether composing original music or designing unique sound effects, I aim to craft soundscapes that enhance the worldbuilding experience and connect deeply with the audience.
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Available on Steam, I was the lead sound designer on this game, creating everything from the rumbles of the island to the hovering of the robots. In addition, I edited and mixed over 200 voice lines for all the characters.
Welcome to the late Tassena project by Par2 Studios! On this project, I used Ableton Live and FMOD to compose and integrate original music and sound effects.
https://open.spotify.com/album/6jqCY0CoKim5mFyrfc033c?si=3KXePFhyRrOyRCH6A0xuqQ
The original music was posted on all main streaming services, including Spotify, after the game’s development was postponed.
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