Experienced AAA and mobile game designer. Worked as a Level Designer on Mafia: The Old Country and Live Ops designer on Warped Kart Racers, Apple Arcade’s longest-supported title. Open to roles in Design and QA.

James Muirhead

Experienced AAA and mobile game designer. Worked as a Level Designer on Mafia: The Old Country and Live Ops designer on Warped Kart Racers, Apple Arcade’s longest-supported title. Open to roles in Design and QA.

Available to hire

Experienced AAA and mobile game designer. Worked as a Level Designer on Mafia: The Old Country and Live Ops designer on Warped Kart Racers, Apple Arcade’s longest-supported title.

Open to roles in Design and QA.

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Language

English
Fluent
Scottish Gaelic; Gaelic
Beginner

Work Experience

Game Designer at Electric Square
April 1, 2024 - October 1, 2025
Mission Designer for Mafia: The Old Country, responsible for approximately one hour of tightly narrative-driven gameplay content. Designed, implemented, and scripted mission structures using Unreal Engine Blueprints. Collaborated with environment artists, cinematic artists, animators, programmers and narrative designers to refine content based on extensive director and playtest feedback. Also contributed as Open World Content Designer on a AAA Open World Project (Under NDA), crafting interactive side quests and open-world gameplay using internal Unreal Engine 5 tools.
Associate Game Designer at Electric Square
October 1, 2022 - April 1, 2024
Feature Champion for Warped Kart Racers (Apple Arcade): led design, balancing, and implementation in Unity of significant new gameplay features, tracks, and modes; primary design liaison communicating with Disney and Apple to meet high-profile client requirements. Contributed to Warped Kart Racers becoming the longest-supported title on Apple Arcade to date. Advised on internal efforts to port the game to Apple Vision Pro as one of the first UK external teams to work on the platform.
Design Intern at Content Arena
May 1, 2021 - September 1, 2021
Collaborated with clients to design UX flows and wireframes for a web-based contract creation tool; conducted remote workshops and effectively communicated complex UX concepts to stakeholders.

Education

Bachelor of Arts with Honours, Games Design and Production at Abertay University
September 1, 2018 - May 1, 2022

Qualifications

TIGA Design Graduate of the Year
January 1, 2022 - January 9, 2026
4J Award for Creativity
January 1, 2022 - January 9, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet