Available to hire
I enjoy creating sounds, designing audio systems, and working collaboratively with teams to create games, films, music, art and all interactive entertainment.
Work Experience
Audio Designer at Ubisoft Studios / Red Storm Entertainment
August 19, 2023 - April 19, 2026Creating and implementing audio and audio systems for interactive/gameplay objects SFX, foley, music, ambiences using tools such as Reaper, Wwise, Unreal and other industry standard DAWs and game engines. I collaborate with interdisciplinary teams to create entertaining gameplay experiences. I've worked on gameplay, UI, cinematics, sound properties, mixing and mastering
Audio Designer at Get In The Box Studios
August 20, 2023 - April 20, 2026Created immersive audio environments using Wise Unreal Engine tools and DAWs; designed audio systems using existing toolsets; optimized audio assets for project budgets and platform limitations; documented processes and supported on-set/on-site rehearsals.
Freelance Audio Engineer at Self
October 31, 2025 - PresentProvided freelance audio engineering services, including live mixing, recording, and post-production; setup and management of audio equipment; collaborated with clients to meet event and project needs.
President at Game Dev Knights, University of Central Florida
December 29, 2020 - December 29, 2021Led a student organization (of 1000+ members) focused on game development; secured a $32,500 CRT grant from UCF to support a trip to GDC in San Francisco for 33 students.
Education
Master of Science in Interactive Entertainment at Florida Interactive Entertainment Academy, University of Central Florida
August 22, 2022 - December 8, 2023Top ranked game design graduate program in the world
Bachelor of Arts in Digital Media Games and Interactive Media at University of Central Florida
January 11, 2019 - May 6, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Game expansion for the 3rd Avatar story
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