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Employment and project experience
Sound Engineer Acme Co.
January 2017 - March 2017
Music Producer Universal Group Inc.
January 2019 - March 2019
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Original game audio replaced with my own sounds.
Sync: Implemented authentic instrument recordings to match on-screen NPC animations.
Foley Detail: Designed unique assets for the coin toss (trajectory) and coin fall (impact), creating a more responsive environment.
Ambience: Created a dynamic soundscape that transitions realistically between high-energy racing and quiet interiors.
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