Available to hire
Hi, I’m Mayur Saitwal, a Unity 3D/AR-VR developer based in Mumbai with 10+ years of experience delivering innovative 3D applications, immersive AR/VR solutions, and cross‑platform game architectures.
I enjoy leading teams, optimizing performance for embedded and cross‑platform systems, and aligning development with UI/UX specs to create delightful, performant products. I’m passionate about exploring emerging technologies and mentoring others to elevate product quality and collaboration.
Experience Level
Language
English
Fluent
Work Experience
Senior Interaction Developer at Dreambridge
April 1, 2024 - PresentLed development of Apple Vision Pro AR/VR applications; project won 2 Gold awards at NY Digital Arts. Implemented real-time multi-user interactions with Photon & Unity for collaborative VR/AR experiences. Drove AI-powered innovations (real-time image recognition) that elevated product adoption and transformed customer engagement.
Senior Software Developer at Tapmyads Technologies Ltd
April 1, 2024 - October 12, 2025Designed and developed multi-layer systems using Photon & Nakama; led engineering across Unity, Xcode, Unreal Engine, Three.js, and React Native. Enforced high-quality architecture, implemented CI/CD pipelines with Azure DevOps, and guided agile delivery. Created custom shaders and 3D assets to enhance rendering and realism.
Senior Game Developer at Eduisfun Technologies
November 1, 2019 - October 12, 2025Directed the development of interactive educational gaming platforms to enhance digital learning experiences. Led agile delivery processes using Jira and mentored developers on technical execution and coding standards. Integrated secure REST APIs ensuring seamless data connectivity with external services.
Senior Game Developer at Day Dreamz Studio
April 1, 2020 - October 12, 2025Managed complete end-to-end development cycles of hyper-casual games, from concept to release; drove Unity 3D innovation and monetization. Introduced AI-driven design strategies that enhanced gameplay and engagement. Established governance frameworks for coding and product quality, and integrated third-party services to maximize revenue.
Junior Game Developer at Ace Games
May 1, 2017 - October 12, 2025Built reusable C# frameworks for Unity 3D, boosting team efficiency and project scalability. Led UI frameworks and gameplay mechanics, and managed monetization strategy with AdMob and Chartboost, delivering revenue gains. Played a pivotal role in publishing games on Android and Windows platforms, ensuring successful launches.
Education
Bachelor of Engineering at Savitribai Phule Pune University
January 1, 2010 - January 1, 2014Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Experience Level
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