Mitch Bechtold

Available to hire

Hi, I’m Mitch Bechtold. I’m an experienced Managing Editor and Narrative Designer who loves crafting clear, engaging copy and steering large-scale content production.

About

Hi, I’m Mitch Bechtold. I’m an experienced Managing Editor and Narrative Designer who loves crafting clear, engaging copy and steering large-scale content production. I’m passionate about media, storytelling, and building innovative workflows that leverage emerging technologies while upholding the highest quality standards to elevate creative output.

I enjoy shaping IP across multi-platform storytelling, mentoring diverse teams, and delivering pitch decks, scripts, and series synopses that align with strategic goals. I thrive at the intersection of design, play, and production, turning ambitious ideas into playable experiences that engage audiences and deliver measurable results.

  • Joined December 2024

Industry experience

  • Computers & Electronics
  • Media & Entertainment
  • Government
  • Software & Internet
  • Gaming
  • Professional Services

Projects · 7

Work experience· 7 roles

Commercial Producer · GRC DevelopmentApr 2025 – Jul 2025 · 4 mos

• Managed localization and versioning pipelines for high-volume audio content, ensuring seamless adaptation for local markets. • Directed and produced three TV commercials for advertising and marketing campaigns, distributed across broadcast TV and digital platforms. • Collaborated with the CEO and COO to establish a long-term marketing strategy and priorities. • Redesigned the brand guide documentation to reflect the singular style, language, and objectives.

Senior Writer · Pocket FMNov 2023 – Sep 2024 · 11 mos

Led creative direction for 10+ narrative audio series, designing high-quality story arcs, branching storylines, and dynamic dialogue for Pocket FM’s 600,000+ active listeners while increasing audience engagement for existing series by 16%. Developed marketing materials for app and Live Events to enhance brand identity and visibility. Mentored a team of junior writers, voice actors, and production staff, boosting workflow efficiency and productivity by 30% through effective task delegation and clear communication. Utilized generative AI tools (e.g., GPT) for content ideation, research, and source testing. Developed 15+ hours of new audio content monthly, incorporating diverse narrative genres that expanded the platform’s appeal and drove a 20% increase in audience engagement and retention.

Narrative Director · BlackBone EntertainmentJul 2022 – Nov 2023 · 1 yr 5 mos

Spearheaded the creation of a Middle Eastern Fantasy-RPG IP, leading narrative design, worldbuilding, and character development to craft a culturally immersive experience aligned with core RPG values. Directed narrative content across in-game systems and media formats, driving player engagement and integrated gameplay elements with engineering teams during internal development phases. Managed a team of writers and designers, overseeing production schedules while collaborating with cross-functional teams to resolve development challenges and ensure milestone objectives were reached. Developed and presented a successful pitch, securing $400,000 in seed funding for the project’s initial phases, demonstrating the IP’s potential and market value.

Production Coordinator, “Justified: City Primeval” · Sony Pictures EntertainmentMar 2022 – Sep 2022 · 7 mos
Creative Director · Creative CompassMay 2021 – Jun 2025 · 4 yrs 2 mos
Production Coordinator, “The Shining Girls” · Apple TV+Mar 2021 – Oct 2021 · 8 mos
Product Designer · Snap IncAug 2014 – Aug 2018 · 4 yrs 1 mo

Education

Bachelor of Arts · University of California, Los Angeles2010 – 2014

Chinese Language

Bachelor of Arts · University of California, Los Angeles2010 – 2014

Certifications and awards

Google UX Design Specialization2022 – 2024
Business of Games and Entrepreneurship2020
Writers Guild Foundation Fellowship (Veterans’ Writing Project)2020 – 2021
Google UX Design Professional Specialization2022 – 2025

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