I am a Canadian citizen with a passion for coding and creating immersive software. I have strong coding skills in C#, C/C++, and Java, and I enjoy turning complex ideas into playable experiences. My background spans graphics engineering, CAD/CAM concepts, and 3D geometry workflows, with hands-on experience using Android Studio, Unreal Engine, and Unity to build real-time graphics, simulations, and interactive applications.
In addition to applied skills, I have studied algorithm analysis, object-oriented software design, parallel computing, and data and network structures. My primary interests lie in software engineering projects focused on Game Development and spatial programming for AR/VR/XR apps.
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