I am a Canadian citizen with a passion for coding and creating immersive software. I have strong coding skills in C#, C/C++, and Java, and I enjoy turning complex ideas into playable experiences. My background spans graphics engineering, CAD/CAM concepts, and 3D geometry workflows, with hands-on experience using Android Studio, Unreal Engine, and Unity to build real-time graphics, simulations, and interactive applications. In addition to applied skills, I have studied algorithm analysis, object-oriented software design, parallel computing, and data and network structures. My primary interests lie in software engineering projects focused on Game Development and spatial programming for AR/VR/XR apps.

Nariman Milanfar

I am a Canadian citizen with a passion for coding and creating immersive software. I have strong coding skills in C#, C/C++, and Java, and I enjoy turning complex ideas into playable experiences. My background spans graphics engineering, CAD/CAM concepts, and 3D geometry workflows, with hands-on experience using Android Studio, Unreal Engine, and Unity to build real-time graphics, simulations, and interactive applications. In addition to applied skills, I have studied algorithm analysis, object-oriented software design, parallel computing, and data and network structures. My primary interests lie in software engineering projects focused on Game Development and spatial programming for AR/VR/XR apps.

Next availability:
May 1, 2026

I am a Canadian citizen with a passion for coding and creating immersive software. I have strong coding skills in C#, C/C++, and Java, and I enjoy turning complex ideas into playable experiences. My background spans graphics engineering, CAD/CAM concepts, and 3D geometry workflows, with hands-on experience using Android Studio, Unreal Engine, and Unity to build real-time graphics, simulations, and interactive applications.

In addition to applied skills, I have studied algorithm analysis, object-oriented software design, parallel computing, and data and network structures. My primary interests lie in software engineering projects focused on Game Development and spatial programming for AR/VR/XR apps.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Persian
Fluent
English
Advanced

Work Experience

Full-stack Developer at The University of British Columbia (Exam Generation & Analysis System)
May 1, 2025 - August 1, 2025
Developed a responsive web application enabling instructors to create, manage, and analyze optically marked exams with automated variant generation and real-time analytics dashboards. Tech stack included React, TypeScript, Node.js, Next.js, Tailwind CSS, PostgreSQL, Prisma, Docker, Figma, Git. Worked on a 4-person Agile team; project reduced manual grading time and improved instructional insights.
Full-stack Developer at The University of British Columbia
May 1, 2025 - August 1, 2025
Role: Full-stack Developer on a 4-person Agile team. Tech stack included React, TypeScript, Node.js, Next.js, Tailwind CSS, PostgreSQL, Prisma, Docker; Figma, Git. Developed a responsive web application enabling instructors to create, manage, and analyze optically marked exams with automated variant generation and visual performance insights. Deployed a functional web app that reduced manual grading time by ~60% and improved instructional insight via real-time analytics and year-over-year dashboards.

Education

Bachelor of Science - Computer Science at The University of British Columbia
January 11, 2030 - April 1, 2026
Certificate - XR Development at University of Toronto
January 11, 2030 - July 1, 2022
Pre-University Science Bridge Program at Capilano University
January 11, 2030 - April 1, 2020
Bachelor of Science - Computer Science at The University of British Columbia
January 11, 2030 - April 1, 2026
Certificate - XR Development at University of Toronto
January 11, 2030 - July 1, 2022
Pre-University Science Bridge Program at Capilano University
January 11, 2030 - April 1, 2020

Qualifications

Scholarship - University of British Columbia
January 11, 2030 - December 29, 2025
Scholarship - Capilano University
January 11, 2030 - December 29, 2025
The University of British Columbia Scholarship
January 11, 2030 - December 29, 2025
Capilano University Scholarship
January 11, 2030 - December 29, 2025

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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