Hi, I’m Olga, a composer and sound designer with a classical music foundation. I craft scores and soundscapes for games, films, and interactive media, merging tradition with modern tech to bring stories to life.
I’m a music composer with substantial experience in games, though I’m best known for my work in contemporary classical music (operas in particular). I work with a lot of styles and mediums, but I especially enjoy blending experimental, electronic and ritualistic textures.
Recently I contributed to several projects with Umbra Studios, Yboga Studio, Somtee Studios, and Hölle Games as a Music Composer and Sound Designer, while collaborating with the Serbian Games Association on narrative programs. I’m currently exploring new opportunities and enjoy building expressive audio experiences with international teams.
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