Hi, I'm Olga, a composer and sound designer with a classical music foundation. I craft scores and soundscapes for games, films, and interactive media, merging tradition with modern tech to bring stories to life. I'm a music composer with substantial experience in games, though I'm best known for my work in contemporary classical music (operas in particular). I work with a lot of styles and mediums, but I especially enjoy blending experimental, electronic and ritualistic textures. Recently I contributed to several projects with Umbra Studios, Yboga Studio, Somtee Studios, and Hölle Games as a Music Composer and Sound Designer, while collaborating with the Serbian Games Association on narrative programs. I’m currently exploring new opportunities and enjoy building expressive audio experiences with international teams.

Olga Jankovic

Hi, I'm Olga, a composer and sound designer with a classical music foundation. I craft scores and soundscapes for games, films, and interactive media, merging tradition with modern tech to bring stories to life. I'm a music composer with substantial experience in games, though I'm best known for my work in contemporary classical music (operas in particular). I work with a lot of styles and mediums, but I especially enjoy blending experimental, electronic and ritualistic textures. Recently I contributed to several projects with Umbra Studios, Yboga Studio, Somtee Studios, and Hölle Games as a Music Composer and Sound Designer, while collaborating with the Serbian Games Association on narrative programs. I’m currently exploring new opportunities and enjoy building expressive audio experiences with international teams.

Available to hire

Hi, I’m Olga, a composer and sound designer with a classical music foundation. I craft scores and soundscapes for games, films, and interactive media, merging tradition with modern tech to bring stories to life.

I’m a music composer with substantial experience in games, though I’m best known for my work in contemporary classical music (operas in particular). I work with a lot of styles and mediums, but I especially enjoy blending experimental, electronic and ritualistic textures.

Recently I contributed to several projects with Umbra Studios, Yboga Studio, Somtee Studios, and Hölle Games as a Music Composer and Sound Designer, while collaborating with the Serbian Games Association on narrative programs. I’m currently exploring new opportunities and enjoy building expressive audio experiences with international teams.

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Language

English
Advanced
Russian
Fluent
Serbian
Fluent

Work Experience

Music Composer & Sound Designer at Hölle Games
December 1, 2023 - Present
Contract role developing game music and sound design for a German project; creating immersive, emotionally resonant audio for video games.
Trainee Researcher, Composition Department at University of Music in Belgrade - FMU, Serbia
July 1, 2023 - Present
Trainee researcher in the Composition Department; contributing to contemporary music projects and research initiatives.
Playing Narratives Program - Music Composer & Sound Designer at SGA (Serbian Games Association)
January 1, 2023 - September 22, 2025
Member of a winning team for a game narrative program; composed and designed sound for game narratives.
Arranger and Mixing Engineer at Kamerton Music Studio
January 1, 2023 - September 22, 2025
Arrangement and mixing engineering for music productions.
Freelance - Music Composer & Sound Designer at Various Clients
January 1, 2016 - Present
Freelance work with clients across Europe, North America and Africa.
Researcher, Composition Department at University of Music in Belgrade - FMU, Serbia
July 1, 2023 - Present
Research in composition; involvement in Playing Narratives Program as Music Composer & Sound Designer; collaboration with the Serbian Games Association on narrative initiatives.
Music Composer & Sound Designer at Serbian Games Association (SGA)
July 1, 2023 - Present
Playing Narratives Program; member of a winning team (2022-2023); creating narrative-driven scores and adaptive sound designs for interactive media.
Arranger and Mixing Engineer at Kamerton Studio, Belgrade, Serbia
January 1, 2021 - January 1, 2023
Arranger and mixing engineer for various projects including casual/mobile games.
Freelance Music Composer & Sound Designer at Various (Russia, Montenegro, Serbia, Canada, USA, Nigeria, Lithuania, Poland, Germany, etc.)
January 1, 2016 - Present
Freelance composer and sound designer for games, film, and interactive media; collaboration with international studios.
Music Composer & Sound Designer at Hölle Games
January 1, 2018 - Present
Composed for video slots and 'Book of Lozen'; mobile and PC platforms.

Education

Bachelor Degree at University of Music in Belgrade - FMU, Serbia
January 1, 2016 - January 1, 2020
Master's Degree in Music Composition & Orchestration at University of Music in Belgrade - FMU, Serbia
January 1, 2021 - January 1, 2022
Doctorate in Music Composition & Orchestration at University of Music in Belgrade - FMU, Serbia
January 1, 2022 - September 22, 2025
Bachelor's Degree at University of Music in Belgrade - FMU, Serbia
January 1, 2016 - January 1, 2020
Master’s Degree at University of Music in Belgrade - FMU, Serbia
January 1, 2021 - January 1, 2022
Doctorate at University of Music in Belgrade - FMU, Serbia
January 1, 2022 - January 23, 2026

Qualifications

Audio Kinetic - Wise 101
January 11, 2030 - September 22, 2025
Unreal Fellowship - Storytelling
January 11, 2030 - September 22, 2025
SGA - Playing Narratives
January 11, 2030 - September 22, 2025
Dissertation: Meta Human Opera - Opera with modern technology
January 1, 2022 - January 23, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services