Hello! I'm Gabriel Lupton-Levy, a self-motivated student specializing in Digital Design and Video Game Development. I thrive in collaborative environments, bring strong interpersonal skills, and am eager to apply my growing design and technical abilities to practical projects. I have pursued a broad education in Games Art, Design, and Development, and I am committed to delivering high-quality work through careful planning and teamwork. I enjoy problem-solving, learning new tools, and turning ideas into tangible visions. I'm excited to contribute to diverse teams, learn from peers, and develop skills across concept to realization in game design and digital art.

Gabriel Lupton-Levy

PRO

Hello! I'm Gabriel Lupton-Levy, a self-motivated student specializing in Digital Design and Video Game Development. I thrive in collaborative environments, bring strong interpersonal skills, and am eager to apply my growing design and technical abilities to practical projects. I have pursued a broad education in Games Art, Design, and Development, and I am committed to delivering high-quality work through careful planning and teamwork. I enjoy problem-solving, learning new tools, and turning ideas into tangible visions. I'm excited to contribute to diverse teams, learn from peers, and develop skills across concept to realization in game design and digital art.

Available to hire

Hello! I’m Gabriel Lupton-Levy, a self-motivated student specializing in Digital Design and Video Game Development. I thrive in collaborative environments, bring strong interpersonal skills, and am eager to apply my growing design and technical abilities to practical projects. I have pursued a broad education in Games Art, Design, and Development, and I am committed to delivering high-quality work through careful planning and teamwork.

I enjoy problem-solving, learning new tools, and turning ideas into tangible visions. I’m excited to contribute to diverse teams, learn from peers, and develop skills across concept to realization in game design and digital art.

See more

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Spanish; Castilian
Intermediate
French
Beginner

Work Experience

2D Graphic Designer at Raging Bull Games
November 4, 2025 - November 16, 2025
This was a remote job for a small game company where I had to design vector graphic assets, but I was fired because the directors decided that their current project was moving forward too fast, and that the only asset I made for them was too imperfect.

Education

Master of Arts - MA at Bolton University
October 15, 2025 - September 30, 2025
Bachelor of Arts - BA at The Manchester Metropolitan University
October 15, 2025 - June 19, 2024
BTEC Level 3, Games Tech at Access Creative College
September 1, 2020 - June 1, 2021
Bachelor of Arts in Games Art at Manchester Metropolitan University
September 1, 2021 - June 1, 2024
Master of Arts in Games Development at Bolton University
October 1, 2024 - August 1, 2025
BTEC Level 2 in Games Design at Access Creative College
September 1, 2018 - June 1, 2020
Bachelor of Arts in Games Art (2nd Class Honours, 1st Division) at Manchester Metropolitan University
September 1, 2021 - June 1, 2024
BTEC Level 3 in Games Tech (Triple Distinction) at Access Creative College - Manchester
September 1, 2020 - June 1, 2021
Master of Arts in Games Development at Bolton University - Manchester
October 1, 2024 - August 1, 2025
BTEC Level 2 in Games Design at Access Creative College - Manchester
September 1, 2018 - June 1, 2020

Qualifications

Bachelor of Arts (2nd Class 1st Division) in Games Art
September 1, 2021 - June 1, 2024
Triple Distinction in Level 3 Games Tech
September 1, 2020 - June 1, 2021
Distinction/Merit in Level 2 Games Design
September 1, 2018 - June 1, 2020
Bachelor of Arts in Games Art (2nd Class Honours, 1st Division)
September 1, 2021 - June 1, 2024
BTEC Level 3 in Games Tech — Triple Distinction
September 1, 2020 - June 1, 2021
Master of Arts in Games Development
October 1, 2024 - August 1, 2025
BTEC Level 2 in Games Design — Distinction/Merit
September 1, 2018 - June 1, 2020

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education
    uniE621 Torwell
    graphicdesigner logo branding illustrator designer
    uniE621 Oberon Ref sheet
    logo graphicdesigner illustrator designer
    uniE621 Romulyne
    graphicdesigner illustrator logo designer
    uniE621 The Chelanktis
    logo graphicdesigner illustrator webdesigner designer
    uniE621 The Alepons
    A guide to a fictional alien race of mine graphicdesigner illustrator designer logo
    uniE621 Remasyd
    The ref sheet for my protagonist illustrator graphicdesigner designer
    uniE621 Transit Mirror
    This is a solo worldbuilding project that I am hoping to turn into a game one day. Its a sci fi dystopia set on a giant alien megastructure in outer space, where a team of rebels aim to free their people from a dark empire, by scavenging for lost technology that'll allow them to free them and escape. All I have made for it so far is artwork and creative writing, but I believe it could be something bigger, but I cannot execute on that scale alone. Until the oppertunity to properly pitch it come, I shall continue to keep making concept and splash art for it, until it gets noticed by a professional group. Artwork for Transit Mirror can be viewed here: https://www.twine.net/signin graphicdesigner illustrator designer logo