I’m a Game Design student at JMC Academy passionate about 3D modelling, game development, and interactive experiences. I enjoy building game assets in Maya and Substance Painter, and love bringing ideas to life with code in Unity and Unreal Engine Blueprints. I’ve worked on both solo and group projects, including asset creation and programming for horror and platforming games.
I’m seeking opportunities to grow in a collaborative environment and contribute to exciting projects in the games industry. Let’s connect!
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This project was made as a commission. The client wanted a 3D model of a belt accessory they saw online for their dance project. I made this model with the reference they provided. The model was then later sent to be 3D printed. This was a very fun project and I learned new skills such as how to prepare a model for 3D printing.
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