A young, adaptable and proactive Game Developer, with industry experience in taking ownership of a wide variety of multi-platform, multiplayer content, taking it from pitch to release-ready quality. Proven ability to integrate work and negotiate needs of non-coders.

Scarlet Czarnecki

A young, adaptable and proactive Game Developer, with industry experience in taking ownership of a wide variety of multi-platform, multiplayer content, taking it from pitch to release-ready quality. Proven ability to integrate work and negotiate needs of non-coders.

Available to hire

A young, adaptable and proactive Game Developer, with industry experience in taking ownership of a wide variety of multi-platform, multiplayer content, taking it from pitch to release-ready quality. Proven ability to integrate work and negotiate needs of non-coders.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Polish
Fluent
English
Fluent

Work Experience

Associate Systems Design Engineer at Spliced
January 1, 2024 - January 1, 2026
Owned 9 complete features playable on PC, console and mobile; led major subsystem within project; integrated and debugged contributions from other teams; iterated systems for emergent design, balance, and platform demands; produced thorough documentation for coders and laymen; focused on player-centric UX and best practices; prototyped and shipped features from concept to ship-ready state.

Education

BA (Hons) Game Design and Production at Abertay University
January 1, 2020 - January 1, 2024

Qualifications

BA (Hons) in Game Design and Production
January 1, 2020 - January 1, 2024

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Computers & Electronics

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate