Hello! I'm Sebastian, a User Experience Designer based in Toronto with over 8 years of experience. I have a passion for creating engaging and intuitive digital experiences, primarily in the gaming and educational sectors. My focus is on user-centered design, and I love collaborating with diverse teams to bring creative ideas to life. In my downtime, I enjoy exploring new tech trends and playing video games.

SEBASTIAN LOPEZ

Hello! I'm Sebastian, a User Experience Designer based in Toronto with over 8 years of experience. I have a passion for creating engaging and intuitive digital experiences, primarily in the gaming and educational sectors. My focus is on user-centered design, and I love collaborating with diverse teams to bring creative ideas to life. In my downtime, I enjoy exploring new tech trends and playing video games.

Available to hire

Hello! I’m Sebastian, a User Experience Designer based in Toronto with over 8 years of experience. I have a passion for creating engaging and intuitive digital experiences, primarily in the gaming and educational sectors. My focus is on user-centered design, and I love collaborating with diverse teams to bring creative ideas to life. In my downtime, I enjoy exploring new tech trends and playing video games.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

UX Designer / Game UX Designer at Mindtrust
September 1, 2024 - Present
Designed user-centered UX flows, UI wireframes, and interaction patterns for educational and gamified digital products. Created clear UX documentation to align designers and engineers and conducted usability testing to improve engagement.
UX Designer / Studio Manager at Endless Adventures Inc.
February 1, 2022 - July 1, 2024
Led UX and UI design for Adventure Forge, a game-creation tool. Translated high-level product visions into UX flows and mockups, organized public game jams for research and iterative testing.
UX Designer / Game Designer at Life Is The Game
September 1, 2021 - August 1, 2022
Main UX Designer for Manikins: Tactics & Relics, focusing on clear communication of complex systems to players through UX flows, wireframes, and tutorials while collaborating closely with teams.
Lead Visual Designer at SignsLab.com
February 1, 2017 - February 1, 2020
Managed a team of visual designers, producing design proposals and applying UX principles to improve technical documentation systems.
Game Designer at BW Studios – Cartoon Network
July 1, 2015 - June 1, 2017
Main Game Designer for digital games based on narratives of popular series, focusing on player goals and fast onboarding experiences.
Founder / Game Designer at Concepto Innovador E.U.
August 1, 2007 - November 1, 2011
Founded and designed an original tabletop/digital hybrid game, raised venture funding and led development of complex game mechanics.

Education

Honours Bachelor of Design in Interactive Media at Seneca College, Toronto, ON
January 1, 2024 - November 13, 2025
Game Design Specialization at SENA, Medellín, Colombia
January 1, 2018 - December 1, 2019
Graphic Arts Technician at SENA, Medellín, Colombia
January 1, 2012 - December 1, 2014
High School Diploma at Pedro Justo Berrio Salesian High School, Medellín, Colombia
January 1, 1996 - December 31, 2003
Honours Bachelor of Design in Interactive Media at Seneca College, Toronto, ON
January 1, 2024 - November 13, 2025
Game Design Specialization at SENA
January 1, 2018 - December 31, 2019
Game Development Technologist at SENA, Medellín, CO
January 1, 2012 - December 31, 2014
Graphic Arts Technician at Pedro Justo Berrío Salesian High School, Medellín, CO
January 1, 1996 - December 31, 2003
Honours Bachelor of Design in Interactive Media at Seneca College
January 1, 2024 - January 2, 2026
Game Design Specialization at SENA
January 1, 2018 - January 1, 2019
Game Development Technologist at SENA
January 1, 2012 - January 1, 2014
Honours Bachelor of Design in Interactive Media at Seneca College
January 1, 2024 - January 2, 2026
Game Design Specialization at SENA
January 1, 2018 - January 1, 2019
Game Development Technologist at SENA
January 1, 2012 - January 1, 2014

Qualifications

Professional Game Design
August 1, 2020 - November 13, 2025
Character Design & Prototyping
May 1, 2020 - November 13, 2025
QA - Game Testing
August 1, 2020 - November 13, 2025
UI-UX Foundations
November 1, 2021 - November 13, 2025
UI Usability
November 1, 2021 - November 13, 2025
Adobe Sketch
November 1, 2021 - November 13, 2025
Project Management Foundations
April 1, 2020 - November 13, 2025
LinkedIn Learning - StartUp Internationalization
May 1, 2020 - November 13, 2025
Business Leadership
November 1, 2020 - November 13, 2025
Organizational Culture
November 1, 2020 - November 13, 2025
Professional Game Designer
August 1, 2020 - November 13, 2025
Character Design & Prototyping
August 1, 2020 - November 13, 2025
QA - Game Testing
August 1, 2020 - November 13, 2025
UI-UX Foundations
November 1, 2021 - November 13, 2025
UI Usability
November 1, 2021 - November 13, 2025
Figma
November 1, 2021 - November 13, 2025
Adobe Sketch
November 1, 2021 - November 13, 2025
Project Management Foundations
April 1, 2020 - November 13, 2025
LinkedIn Learning - Startup Internationalization
May 1, 2020 - November 13, 2025
Business Leadership
November 1, 2020 - November 13, 2025
Organizational Culture
November 1, 2020 - November 13, 2025
UI-UX Foundations
January 1, 2021 - January 2, 2026
UX Usability
January 1, 2021 - January 2, 2026
Figma
January 1, 2021 - January 2, 2026
Sketch
January 1, 2021 - January 2, 2026
QA & Game Testing
January 1, 2021 - January 2, 2026
Optimization for WordPress Websites
January 1, 2020 - January 2, 2026
UI-UX Foundations
January 1, 2021 - January 2, 2026
UX Usability
January 1, 2021 - January 2, 2026
Figma
January 1, 2021 - January 2, 2026
Sketch
January 1, 2021 - January 2, 2026
QA & Game Testing
January 1, 2021 - January 2, 2026
Optimization for WordPress Websites
January 1, 2020 - January 2, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services